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My 40k group and I are just now moving into Fantasy so as to give us another game to play along with 40k, and I will be starting a Dwarf Army. Now I play Guard in 40k, and obviously they are a very shooty army, and I have heard that dwarfs are also shooty, but maybe not so much as Guard.
So I was wondering if you guys could give me some suggestions on a well rounded 2500pt force that has some war machines, but also a solid number of infantry, with units that work well, so as to prevent me from buying units that are ineffective.
Thanks for the help.
Best advice, search the army list thread for dwarf arys that ar 2500 points. Maybe try a shooty descriptor.
Try this link for an example:
http://www.librarium-online.com/foru...f-gunline.html (2500pts Dwarf Gunline)
Typical Shooty army
Will have about 4-6 war machines:
2 organ guns
2 Grudge Thrower
1 unit of thunderers (x16) which is one box
1 unit of quarrelers (x16 )
Get you a good solid core infantry of warriors, enough for I would say a least 2 blocks of 25, paint one up as longbeards and give them GW, the others have shields and hand weapons.
Get you some ironbreakers or hammeres
Get you a Runelord/Runesmith
get you a Dwarf Lord
Your best bet collecting wise, start by buying two battalions.
That will get you your 2 organ guns and/or cannons, your 2 units of ranged weapons, and two unnits of infantry.
Then pickup as you go.
Last edited by Reiko; December 7th, 2010 at 16:16.
"For Plunder and Women!"
Bretonnians 7500, Empire 3300, Dwarfs 4800; Space Marines 2000, Tyranids 3000
The great thing about the dwarf army is that pretty much every unit in the book is effective. There are just a handfull that are more ( or less ) effective.
Some of the more effective ones are dwarf warriors with great weapons, hammerers, grudgethrowers with a rune of accuracy and 1 or 2 runes of penetrating, organ guns and cannons with rune of forging.
Some less effective ones are flame cannons and dwarf warriors with shields ( highly resilient, they just won't kill anything )