Dwarfs vs Helfs -army composition and tactics question - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 2 of 2
  1. #1
    Member
    Join Date
    Nov 2005
    Posts
    192
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    Dwarfs vs Helfs -army composition and tactics question

    Hi,

    I will battle a High Elf army pretty soon and was wondering what strategies are good against it. Our strong point, dispels, are useless against that lvl 4 wizard + book of something that gives him IF on doubles and no miscasts.
    Also he likes dragon prices a lot ( >.> a little too much if you ask me, he's even calling them princesses ) so he might bring those + white lions and chariots.

    So I was wondering what should I field against him in 1500pts ?

    I thought about a grudge-thrower with the rune of accuracy&penetrating for bigger regiments and a cannon for sniping his mage/dragon princes. Oh and an organ gun of course. Also I'm thinking about a master engineer to stay with the grudge-thrower/cannon for better accuracy / damage respectively.


    Also, as I haven't been playing much 8th edition, I was wondering how is the new army composition ? 25% core I know, but what about everything else ? What limitations exist now ?

    Any advice is helpful, from what to field to what do to against such an army.
    Last time I played him I had 7-8 dispel dice and never got to use one so I'm a bit let down by the dwarf magic resistance


    Thanks,
    holo.

    Last edited by holo; December 19th, 2010 at 09:54.

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Organised Chaos saltrock36's Avatar
    Join Date
    Jul 2007
    Location
    England
    Age
    30
    Posts
    1,233
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    107 (x4)

    Limits are:
    Lords 25%
    Heroes 25%
    Core 25%+
    Special 50% (up to 3 can be the same uint type unless playing 3000+pts in which case goes up to 6)
    Rare 25% (up to 2 can be same unit type unless playing 3000+pts in which case goes up to 4)

    Its all in the BRB.

    First thing i would mark down on your list is a unit carrying a banner with MRo Grungni so you get a 5+ ward from all shooting for units within 6", magic or otherwise.
    The i would look at a solid Runesmith with MRo Balance and Rune of Spellbreaking. its a nice all rounder and takes away his dice.
    Magic res may be usefull to boost your ward if he shoots alot of magic missiles but save your points for now.

    You will want some big units. i sugest warriors with great weapons at 30 strong. they will munch T3 elves even if he is striking first as you will still get to hit back.
    A big unit of thunders /quarrelers with shields and fullcommand will make him think twice about getting too close aswell when 20 S4 shots start heading his way, backed up with a dwarf in combat.

    When i know im facing someone fast moving and intends to use cavalry i take a cannon/bolt thrower with rune of immolation and leave it relatively ungarded at the end of my line/on the flank. hopefully and more often than not they charge it for some easy victory points, kill the crew who maybe drop on of them in combat and then i blow it up and make a mess of thier unit (dragon princes).

    Not much else i can sugest im affraid.

+ Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts