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As most players know in 8th edition the gyrocopter lost a lot of it's use and appeal, due to the rules changes (such as the way march blocking works). Is this the end of it's use though? I was listening to the latest HeelanHammer episode* all about dwarfs and the guest host had some nice uses for the gyro.
In the previous edition the main role of the gyro was to march block units from behind, maybe the occasional "steam" to knock off that vital model to reduce the ranks. Otherwise it was used as the odd war machine hunter. Now, his (Andy Spiers) ideas for the gyro are not a huge step away from these tactics but they do give the gyro back some of its utility once more.
The main use Andy had for the gyro was as a war machine protector. Keeping the gyro back to ward off hunters such as fast cav or those who can enter from the dwarf board edge. The speed of the machine and the flame template weapon means that it should be able to cover plenty of 'hunters with it. A -1 AS means that most of these will have either a 6+ or no save after the blast. The gyro itself is quite tough, being T5 with W2 it can do decently in combat against these units; it even has A2.
Personally I have never considered the gyro for this role. When the 8th ed hit, I (like most dwarf players) saw the effectiveness of the gyro drop. The fact that Andy has found a really good use for it, and uses it consistently. The fact he even considers putting it into combat is unusual, it has always seemed weak and ineffective.
One role that does seem obvious, and I think I missed it, was for the gyro to 'babysit' a unit off the table. This means to follow units that are fleeing off the board, to ensure that they keep fleeing until they are done (or if able to charge fleeing units).
* HeelanHammer; For those that don't know it is a UK based podcast aimed mostly at the UK tournament scene. The episode I am referencing is in fact episode 55, it is about two and a half hours of dwarf discussion from one of the UK's best dwarf players.
I was also using gyrocopter to drive away the fleeing units in addition hunt warmachines .
It will be interesting to use it as back line protector. It may work well against beastmen, pesky skaven and maybe wood elves.
I will try it as soon as i get back home.
By the sounds of what he says, he thinks the Gyro in certainly inefficient, but it helps your army compete. Other lists can get the same for much cheaper but you need that kind of element as well, so you better take it.