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Since the new rules are coming out I will not be able to feild my unit of sixteen and still get rank bonuses :cry: . Does anyone here use units of fifteen? Are they effective at all? Sorry im talking about warriors, are they good in units of fifteen?
You should really be pushing for 20 even in the 6th ed rules. Now it's vital i say, 20+ is the way forward (or 19 with character etc etc)
With your tough warriors you could still go for the outnumber combat res, as well as the extra rank. If you don't outnumber, he more than likely will, which is a difference of 2...
You will definitely need at least 2 units of 20 infantry. You may be able to get away with one or two smaller units, i.e. Hammerers or Warriors with GWs, to use as flanking units, but you will need sizeable units to receive the charge and hold for a turn or two.
Wood Elves 2/0/1
Orcs & Goblins 0/1/0
Next Army - Tomb Kings
It might be worth going to 22 (5 wide, 4 deep, 2 extra) so that if you lose
a figure or two, you won't lose that last rank bonus. Dwarves are pretty tough to
kill (high T, great saves) but it's always annoying to lose a single figure and
then lose a rank.
I always used to use 20-strong units, I'll experiment with this when the rules
Just get three boxes... gives you two units of 24... and then you drop in a thane or runesmith to round them out to the magical 25... make one long beard and give him the rune that makes them count as twice unit size and you don't have to worry so much about the fear causers and always have that nice static CR. Drop in the old oath stone and now you are cooking especially if you go thane of pain with the old swiftness, cleave, fury runes... too easy. Drop him on a flank or the central objective and now you are talking business.