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Firstly, hopefully tomorrow I'll be buying 2 Bolt Throwers ($40NZD down to 28, too good to pass up), so this left me wodnering: How do you get the most of your Bolt Thrower/s?
The ideas I had were 2-3 Runes of Penetrating, meaning about 7 or 8 Strength on the first rank. Enough to smash Chariots and hurt even Grimgor Ironhide a lot (my opponent collects Goblins).
So, what ideas do you have/what do you use to get the most out of your Bolt Throwers?
Try to hit the flank of the enemy, most units have more models per rank than actual ranks.
My Arena Champions: Kharn'eth The Bloodcleaver and Gorzag Iron Jaw
generally i use my Bolt throwers as an anti-monster tool. equiped with only engineers i use them to pop shots at dragons and giants were the Large target feature makes them more accurate and their high S and multiple wounds can cause the most damage.
another option is the chariot hunting role with a single rune of penitraiting you can pop chariots with a single well placed hit.
i have seen the bolthrower placed on an outside flank and used as a bait unit as its cheep cost makes it somewhat expendable yet its high S and rank damaging skills makes it almost too deadly to avoid, a good way to draw a flying unit away from the rest of your warmachines for a turn.
spambot kill tally: 79
[16:19] <@Alzer> Arky's right though
[16:20] <@Kaiser-> I know he is.
[16:20] <@Kaiser-> He usually is.
[16:20] <@Kaiser-> Sometimes it's intentional.
[00:01] <+zubus> i love you, ya skirt wearin nothern monkey! ^_^
i prefer to use em as monster hunters, then once they are dead, roaming character hunters, then use em to hit units, but dont waste time doing 4 or so kills to a unit in turn 1 when you have monsters roaming the feild, leave blocks of infantry to grudge throwers
move aside manling this is dwarf work......
Some of the above examples are good. It will be rare to get your bang out of a Bolt Thrower firing down 4 ranks of Goblins. But you can never underestimate the mere pressence of warmachines in your opponent's mind.
One thing though. As pointed out, one rune will make an effective Chariot killer (assuming you face alot of chariots). Dont go overboard on runes. I have seen lists that place twice the points of the actual Bolt Thrower in runes on it. This is ddeffinately overkill. My advice for warmachine runes: pick one that will tune the machine to your tactical liking, then use the extra points to field more warmachines.
Like the example of rune-heavy Bolt Throwers, those players had open slots and points enough to field 6 Bolt Throwers instead of 2 over-runed bolt Throwers. Now 6 Bolt Throwers is nothing to sneaze at.
Give two bolt throwers an engineer and you're looking at 120 points for a couple of bs4 war machines, pretty darn hip just to throw in there. If you know you're going to be playing monsters or chariots and the like then you can tool them up to suit whichever list you're going to play.
Never underestimate the unbreakable rune as well. That's four toughness 4 Dwarfs that any war machine hunters will have to kill if they want to wipe it out completely, which is actually a lot tougher than it sounds. I love this rune and it always seems to serve me well. Just make sure to deploy correctly to get maximum effect from it.
I have also had sucess with warmachines on a flank. I like putting them on a far flank (I usually do this with Cannons) while setting up the entire line of infantry on the other side of the table. THe opponents army is forced to split of units to deal with the war machines weakening the main force since they are so far out of the way or continue on to face the infantry line which increases you chances of hitting with cannons and hitting flanks with bolt throwers instead of fronts as you fire down the side of the enemy line.
"...and we shall pave our path to the gods with the Skulls of our fallen foes."
Well, thanks guys.
Yep, I got both of the Bolt Throwers, without my friend seeing, and he was right there with me, heehee.
So, what I got was: Try getting them around their flanks, don't spend too much on Runes, use them to kill Monsters and Chariots (now to convince him to buy a couple of Goblin Chariots), and I probably missed a couple. I'll let you know how I get on with using them.
As stated above, 2 Bolt Throwers with engineers are a good buy. I personally wouldn't waste points on Master Engineers when you could buy another Bolt Thrower with an engineer for less points. Runes of Penetration are awesome, and Flakkson's Rune of Seeking is useful when your enemy has spent many points of flyers.