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I'll be playing High Elves in a 2,000 point match, and was wondering what I should bring.
I know he likes to field Tyrion (although I don't remeber waht he does), but other than that, I have no idea what he will field.
I figure I'll bring 2 Bolt Throwers with engineers and probably Runes of Penetration and FRoSeeking. Also, I will have an awesome Lord on sheildbearers, not sure on the combination of runes yet.
I'm open to any suggestions, so suggest away.
I don't know much about High Elves but I'll give you some of my ideas:
If he fields Tyrion, he's over 25% of the army unless I'm mistaken, that means there won;t be too many Elves there. Not many T3 models isn't a good thing. If you're good at guessing, then I'd say get a Flame Cannon, I've been expermenting against Night Goblins (T3 and pathetic armour, like the Elves) and it is a horrendous killing machine. If you're bad at guessing, then get an Organ Gun. Up to 10 S5 auto-hits is nothing to laugh at. Re-roll any 2's and 4's, ad if you're feeling adventurous, then re-roll 6's as well.
From theory (remember, I've never faced them before), I'd say watch out for Swordmasters. +2 Strength and I6 is no laughing matter, they are very good fighters who will probably be the ones who accomplish the most against you in combat. To counter this, I'd say try out Ironbreakers. Their high save should ensure a long combat, which is what Dwarves like, especailly aginst Elves wehre our higher Toughness and Leadership means we'll stay stuck in for longer. Alternatively, take Slayers. WIth no armour to negate, the only benefit that they'll get is the easier wound roll. Use your Great Weapons against them as yu'll be wounding on a 2+, which is better for you and you'll be striking last anyway.
Consider a Gyrocopter. Useful for marchblocking, they will buy your shooters (Quarrelers, Thudnerers, Artillery etc) more time to whiitle them down leading up to the combats.
Finally, fear their magic. I've lost quite a few Dwarves to a single Lvl 2 Night Goblin Shaman, usiign spells from the litle Waagh. The High Elves are far better at magic than Goblins. I would suggest at least one, maybe even 2 Runesmiths. You want the Master Rune of Balance, and some Spelleater Runes. From this, you'll get 7 Dispel Dice, versus their 1 plus any wizards they take.
There, hope that helps, just remember, I've never faced High Elves and my experience comes with killing Night Goblins, but you may want to consider this anyway:yes: .
Thanks for the input.
I'm not great at guessing, but the Flame Cannon is easy enough to guess for. I'm sure I'll have a Gyrocopter in, which should catch him off guard.
I still need to know what Tyrion does. If anyone could give me a general concept, it would be greatly appreciated.
Don't know much about him sorry . What I know is that he's a fighter (I think, basing that on the model), he's around 500 points, and I think he has an ability that makes him a good leader or something.
Maybe you should consider a Cannon with your army.
Your infantry should be able to compete with his due to your ws and high toughness.
But never ever underestimate the power of HE spearmen. The amount of attacks they unleash can be devastating. Thankfully the dwarfs can soak it up better than most, but you can always be unlucky.
Flame cannon would be nice, in fact most war machines would be good. HE usually field a small elite force, and one which isn't very tough. If you can really nail a few of his units in the first couple of turns then you'll be well on your way
Lastly, sword masters aren't as good as people make out in my opinion. They are elite fighters sure, but nothing that can't be dealt with. Especially after weakening their static CR with a few war machine hits^_^
I agree with stonehambey, swordmasters are really weak, only a 5+ save and toughness 3. Their cheaper than chaos warriors if you think about it. They arent elite at all against dwarfs, just that they have a bit more ability to pack a punch than the others. I find dwarf handguns to be really really really effictive against almost everything. If you can bring a cannon, go for it and blast him. 40 handgun shots to him isnt fun for him either. Im not familiar with him either, i believe hes a good cc fighter. A strategy is just play defensively. Shoot at him with warmachines. When he gets in range of handguns, loose a bunch of shots at the biggest threat. Ironbreakers can stand virtually any charge.
insert funny, witty, or wise quote here.
high elves generally speaking have no chance at fighting dwarves head on so the best tactic is to force them into a head on fight. they lack the S or T to last very long against even dwarf warrior units and generally crumple in the face of a flame cannon or grudge thrower.
the only things you really need to watch out for are the eagles and possibly the elyrian reavers.
these units tend to fast/agile enough to cause some real annoyance. they should be your primary targets from turn one.
Last edited by Arklite; December 11th, 2006 at 11:47.
spambot kill tally: 79
[16:19] <@Alzer> Arky's right though
[16:20] <@Kaiser-> I know he is.
[16:20] <@Kaiser-> He usually is.
[16:20] <@Kaiser-> Sometimes it's intentional.
[00:01] <+zubus> i love you, ya skirt wearin nothern monkey! ^_^
Good point there. In that case I'd say take an Organ Gun and a Flame Cannon. If they try flanking you they can get burnt and shot. In fact, any S5 weapon is good.
I think I have an idea of my army now.
I have a large unit of Ironbreakers with a Lord, Thane, and Runesmith, each with good runes. I'll have 2 Bolt Throwers, 2 units of Thunderers and an Organ Gun. Also, I'll have a small unit of Warriors.
Battlefield should look roughly like this:
Warriors and Ironbreakers move, Thunderers and Organ Gun shoot.
Last edited by Forthork; December 11th, 2006 at 00:28.
I would expect any player (HE or otherwise) to carry loads of cavalry if he knew he was playing dwarfs. To counter this I would pick a bolt thrower with rune of (killing flyers) and then use small units of thunderers to whittle down his dragon princes (almost all HE armies have them) and to act as speedbumps. I would take 1 grudge thrower as the blast template would work very well on any elf spearmen or cavalry units (I love T3, on other models).
If I were playing a HE army I would take:
Couple of runesmiths, 1 with balance, few spellbreaker/eater runes to make sure not much magic is thrown about.
Loads of small units of thunderers. One big unit of quarrellers. Ironbreakers with BSB. Couple of units of warriors (if points allow).
2 Bolt throwers, 1 grudge thrower, 1 cannon(tyrion killer), 1 organ gun and gyrocopter.
If I were playing a HE army i would do:
Deploy in a corner (hopefully with hill) to prevent one flank attack. Place all warmachines on hill (apart from organ gun) with quarrellers. place organ gun on other flank. Place ironbreakers in the middle of line with warriors. then place thunderers far forward so they can get a couple of rounds shooting each. they will get charged, they will stand and shoot, they will die in CC. Oh well. They will keep Dragon Princes and Tyrion away from main force so that they can get shot at more. Gyrocopter will fly about, killing the odd spearman, killing bolt thrower crews, march stopping. The usual. Hopefully by the time he gets to your line his units will be decimated enough so that your ironbreakers and warriors can kill them off (and will not run away due to BS.
Thats how I play High Elves with dwarfs.