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Thread: The Ulthwe Discussion Thread

  1. #71

    There is a point in embolden if you are playing the strike force because of the tactical retreat rule, you want to aviod that or half your guardians have been wasted and as for the seer council that is too expensive and I mainly use that to guide bs 3 things since there aran't many things like that in the strike force I like to benefit from the spear of khaine instead.There is a point in conceal in the seer council against daemonhunters who ignore inv saves with phsycannon rounds but don't ignore cover saves.
    holy crap when will ppl get this through there heads????

  2. #72

    Ooppss ummm yeah i agree with frankie2003 those greyknights can be scary...

  3. #73

    I just posted that!!! :o
    Except I wasn't stupid enough to mention incinirators because they ignore cover saves too.

  4. #74
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    hi guys htis might have already bin posted but can USF armies have a wave serpent

    btw this is my first time in librarium online sooo hi all i guess

  5. #75
    Senior Member Decado's Avatar
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    the deamonhunters get two weapons which remove the old invulnerable save one is the psycannon and its a heavy 3 but its only st 4 its got a 36'' range now get this the psycannon is also a assault weapon 3 shots as normal but a 18'' range, so this means that the grey knights can either stand still and shoot 36'' or move and fire 18''

    the other weapon is the incinirator it uses the flamer template and st so its not as effective as the psycannon unless your involved in a cityfight in which it'd be rather effective

    thankfully the grey knight sm army is normally even smaller than the normal sm army as its blokes cost 10 points more than normal space marines
    the only barsteward is they can have 2 psycannons/incinirators in eachsquad
    another good thing is the psycannon/incinirator whilst being wargear ar'nt availiable to the majority of the charicters in the army only to the inquisitors

    so the answer to these guys is? STARCANNONS, WRAITHLORDS, AVATAR, FIRE DRAGONS, SWOOPING HAWK EXARCH (with the webb of skulls, and sustained assault), even the humble black (remember assault 2 bs4 )guardians defender squads with either a starcannon or scatterlaser should be a daunting site to a grey knight player

    They may be the mon-keigh's crone emporer's finest warriors yet they are but children in comparison to us in all regards.
    WARMASTER of the SCHOLA PROGENIUM Alnwick Chapter (soon to be the world)

  6. #76
    Senior Member Decado's Avatar
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    sorry psycannon is st 6 not st 4
    WARMASTER of the SCHOLA PROGENIUM Alnwick Chapter (soon to be the world)

  7. #77
    Senior Member Squirrel's Avatar
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    Uh...Psycannons are rapid fire. That's what gives them that stand and shoot/move and shoot rule. And no, USF armies cannot have a Wave Serpent. Read the codex.
    OMFG1337!!!!111one

  8. #78
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    Ummm... Psycannons are not Rapid fire weapons... they are either Assualt 3 or Heavy 3 weapons, that's another reason why they are so damn nasty....

    We hates them, we do...
    --Keep Disco Evil--

  9. #79

    Psycannons are absolutly lethal. Stayaway from'em at al costs.
    DI
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  10. #80

    Sorry! :rolleyes:

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