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Ok, i've got a few battle under my belt now with my empire list but the biggest problem is my swordsmen running away at the first sign of trouble.
(I play a lot of WE and WoC)
First off, my list at 1k:
- 24 swordsmen, full command + warrior priest + 10 halberdiers
- 2x 10 handgunners
- lvl2 mage
- 20 greatswords, full command
Well, the firing line approach works pretty well, i roll very good for the hellvolley. The problem however is once combat is engaged, my swordsmen pretty much lose the combat, usually with out to many loses, but then they always run, i have yet to kill ANYTHING with my swordsmen block!
I must add that i have no knights because i don't want them, but i would love to hear if anyone has any ideas on making my swordsmen more resistent to panic tests.
I have talked with forumjayz about putting a 5 man handgunner detachement block in front of my halberdier detachement, that way either the handgunners get charged or the swordsmen, giving me a bit more change to get the flank with my halberdiers.
But this hardly solves the LD problem, so any ideas for this empire general?
Well a BSB with Banner of Valour will solve any panic problems, plus you get the re-rolls for break tests and an extra CR for combat to help the swordsmen actually win in the first place. Another option would be the Banner of Sigismund to make them stubborn, that way you will have 2 stubborn blocks and with both of them getting a re-rell on top of that which will make a fairly tough to break line. Either way I think a BSB would be a good addition to the force though as to what to drop to fit it in I think it's up to you. Perhaps the Warrior priest?
BEN DIESEL FTW!!!
Mh, i might add a BSB the for 1250 points with the swordsmen and put the priest with the greatswords. That with another mage or pistoliers would make for a good list, perhaps!
Well a lot of this depends on whom you are going up againsts.
Against Wood elves, i often would go when I used empire, for more mounted troops, as regular troops will fold under their archery attacks A lot of knights can get past and quickly to engage.
Againt WOC, well.....it depends are they WOC- UNIFIED or a specific themed god army?
I just had another thought, one way to reduce the chances of panic tests is to make one of you're Handgun units a detachment to either the Greatswords or Swordsmen, as detachments do not cause panic to friendly units. This way you don't have to alter the list but the downside is it will limit your deployment options.
BEN DIESEL FTW!!!
So a both rule in CC but one has to march up the field in the open while the other sneaks out the woods and attacks.
Last edited by Zema; May 9th, 2009 at 21:33.
How often do you at least try to cast Unending Righteousness? (the one that makes them Unbreakable)
Have you considered some of our Enchanted Items? We have the Icon of Magnus, for one, plus the Silver Horn should minimise any fleeing.
Do you have the points to consider the Imperial Banner? Pricey, but I've seen players beat themselves up because they didn't take it.
How about spells from the Lore of Light? They tend to help out with people who flee a lot.
have you tried a detachement? That's the cheapest and most simple answer.
A unit of 25-30 swordsmen will outnumber most every attacker and with the detachment of 8=9 swordsmen will go into every combat up by 5 static combat res (3 ranks, banner and flank) I use the swordsmen because WS4 makes most units at 4s to hit and you get a 4+save which ought to preserve some of those lives. They aren't really meant to kill anyone, just stay alive and big enough, to wait until help comes (which will be difficult since you don't play knights. Really you should drop the mage (there isn't that much magic in low point games) and switch him for a captain or warpriest which have better leadership which your swordsmen can use. (guess what, they're humans so their leadership is going to be low no matter what)
A detachment of archers is better for deflecting charges.