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I Really Don't Care
I decided to do a Witch Hunters themed Empire army. Im going to start this thread with some lists and add model, army, conversion, and paint pictures as I get them finished. I hope to have lots of feedback, both good and bad, so that I may improve my skills in tactics, army building, painting, converting, ect...
So, since I'm just starting this army, I'll start small. About 500pts. will do for now.
Captain of the Empire w/ Pistol, Heavy Armor, Sword of Justice, and Icon of Magnus - This will be my Thulmann representation until I can get a Thulmann special character worked out and clear it with my local GW. I hope to add Streig in later too.
Free Company x15 w/ Full Command
Free Company x15 w/ Full Command
Free Company x15
Flagellant Warband x13
This brings me to exactly 500pts.
Not too sure what the poll is for, but I voted Yes. I think the project is a good idea, but I think you'll suffer with regards to how competitive your lists are.
For your list you have now, I'd drop that third unit completely, and bump the others up to 20. That'll give you 25 points to change something (add two Flaggies and another FC perhaps?) Unless you plan on going MSU, in which case I'd say go with three units of 10, and one of 15 - but I'm rambling now.
Either way, should make for an interesting read.
Honestly, I don't think that Free companies would represent what a Witch Hunter would have at their disposal. I think a Witch Hunter would have state troops at their disposal to deal with them and I think Halberders strike me as those that would be sent in to flat out serve under the command of a witch hunter.
Flaggellants would probably be attracted to them.
They would also be feared- it would be very easy in a setting like Warhammer to accuse one's political enemies of being in collusion with chaos, if only to see them taken down by an over zealous witch hunter. As a result ,some sort of "Witch Hunter gaurd" that causes fear in human armies as well as the enemies of Sigmar.
Free Company would represent a bunch of Joe the Plumbers who join said hunter on their crusade. Typically, however, I would suspect that a witch hunter would rather call upon the town's standing force, and there wouldn't be a whole lot the leaders could do about it. Personally, I'd use both. So for your list, drop two units of FC for, maybe, some Halberdiers.really? i have been thinking about this for a while and everyone i asked said that free company's would be more fluffy for a witch hunters list
I'd go the same route. I don't use a "witch hunter" army, but I use a revolutionary army which is about 2/3 FreeCo. The best way to keep that kind of ratio is to run conversions (free co. bitz on pistoliers) and also to run large detachments of freecompany instead of swordsmen or halberdiers. I also consider Flaggies and archers/hunters to be free co. for the purpose of this ratio. Anything that looks shabby and ragtag or can be made to look shabby and rag-tag.
Never underestimate the power of large numbers of free company. We get them for dirt-cheap, and they're actually a decent choice with their 2As. They have difficulty against anything with thick armor or high toughness, and obviously the asf or anything that can attack before us or attack us back, since we lack much protection.
Well maybe I am just thinking about real world INQUISITION style tactics, or more specifically, in the movie ELIZABETH, where you see Wollfingham on his quests to hunt down and root out enemies of the state. There were times where Halberders were seen. It makes sense as in a medieval sense a halberd would make an excellent tool as it serves as a symbol of authority, grants reach and damage and also can serve in a crowd control sort of sense.
So when I imagine a Witch Hunter, I imagine a Witch Hunter being officially recognized by the Empire, and thus having access to State Troops to carry out their duty. While I see the parallel given in the empire 6th edition sourcebook, where it gives a parallel army listing for a Sigmarite Army, a Witch Hunter would have his own duties, and when he directly makes a large connection between the forces of chaos and those he is investigating, sure he would be able to call in official state troops to deal with it.
I just see it is as a more "implementive" way of filling out your army list.
I'm not denying the FreeCompanies abillities, i'm just saying that based on what a witchhunter is and does, halberders strike me as those that would be in an official capacity, similar to a Paymasters Gaurds from the Dog's of War, so too would these Halberders I am suggesting you use. They would gaurd the witchhunter in battle, and during down time, when they are in town, would carry out arrests and searches and such on the Witch Hunters orders.
Yeah I would say so.
Now so that we are on the same sheet of music when I hear of warhammer Witch Hunters, I think immediately of that Mattias whatever from the video game WARHAMMER DARK OMEN of about 10 years ago. The way Matias described his mission, he came off more as a Warrior Priest then he did a captain of the empire, if he is TRUELY endowed by Sigmar to do his mission.
Awesome army idea.
As for the unit choice I think a withc huter will have a small elite force of foot sluggers to help him (think greatswords, halbediers, teutogen guard). If youre inspiration is from Thullman (the book is awesome) you can fluff that they are in debt with the witch hunter for saving them, their friends and the like, so they will travel with the witch hunter. The other units could be state troops, inducted or just the other defensive army. This could be allmost anything, but I would go for lots of cheap footmen (spearmen, FREE COMPANIES, swordmen, crossbowmen etc.). Flaggelants are obvious. I think this will be true to the way how Mathiass worked in the books, where he had a small party travelling with him, and where he inducted state troops for the real battles.
Such an army will be interesting to play with because you have a few smack in the face units, surrounded by hordes. It sounds as a tactic used by other armies to, but the detachement rule will make it truelly devastating.
The army would have a pretty cool look to, with a gritty, battle hardened, veteran, dirty elite force in the middle of all diciplined, shiny, fresh state troops. Quite a contrast. And with the witch hunters own party being veterans that want to show off that they are better than the ordinary town guard, you can pimp the hell out of them.
Well, plz take a look at the suggestions and share youre thoughts!
Dont anger the dragon, he'll let it rain on you all day long. :P