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So I am gathering my empire army and there is only one unit idk if I really want/need to have: Greatswords. I know that they are stubborn and are S5 but my army is made of all priest characters so im not lacking some good hitters and I my idea for an empire army (fanatasy army in general) is that it is the core troops the blocks of swordsmen, hallys, and miltia that should make up the army not greatswords, handgunners or even crossbow men for that fact. So are they a must or can I do without them or can i just bulk up on my favorite miltia and swordsmen to compensate?
-The Ruler of the Golden Owl Asrai
Well, they certainly don't hurt. Either as an independent or parent unit for your infantry blocks. In truth, you should because they can support two detatchments that will get to use their 8 LD score. Which is a plus. Assuming of course your general is not in range.
A lot of it depends on whom you are going up against. Vs lightly armored/regular T armies, their weapons may not be as much as factor, while against High T/High Armored enemies they will do even worse.
I would say use the GS as your anchor unit with the detachments built around them. Or have them on your flank with a unit of archers and a unit of swords men to act as the ultimate flank unit to protect your center's flank and you can still do some good.
Depends on what armies you will be playing. For high toughness armies you'll need them because they're the only infantry that will be able to kill anything, but other than that I'd say no.
Wat size should the unit be? I was only thinking 15 w/ FC with the BSB and Priest
-The Ruler of the Golden Owl Asrai
I'd go 16 so you can have 8/8 detachment. Depends on what you are fighting. If you want to use them as a hooking unit, you want either longbowmen so that they can fire and move to keep up with them. Or Handguners if you intend on keeping them on a flank and pivoting as the GreatSwords wheel towards the enemy.
Okay, here is the thing, with Greatswords, they are only good if you like them. Having said that, they are a staple in my infantry lists two units of 25 FC and 2x detachments of 10 free company will see most enemies off. I use the free company because they add a volume of attacks to the combat and of course to do other detachment duties. These guys (IMO) are a rock hard center for a battle line, due to stubborn ld8. As for combat ability, I have had them become human "can openers" and chop down most of a Grail Knight unit, but on the opposite side, they get sliced open when charged by anything S4 and higher (Fullplate is great but with all the S4+ units out there, it quickly becomes a 5+ or 6+)
It depends on what you are going up against then.
Against enemies that have potential for LOTS of nasty magic coming your way or war machine barrages or generally are 'shooting' type lists, you probably are better off with more units with moderate numbers then fewer units with more troops in them.
If you are going against opponents that are about equal to you in magic, shooting ,and war machine power, then you are on the right formula.
If you are going up against an army that is weaker in magic/shooting/warmachines, then you might want to go for even FEWER units that are as big as you can possibly field.
If you were going against my Skaven army, I would opt for Option #2 or Option #1, as you are liekly to be seeing superior magic (to yours anyway), some warmachines that are erratic but deadly, and not much if any shooting.