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Hi all, now i realize that alot of people collect and play warhammer with absolutely no interest in history or background, but fluff is what this thread is all about.Do you have some story as to how your army came to be? what they are trying to achieve? where they originated from?If so, then let us know.
Alright i'll give this a shot.
The theme of my army is kinda like a Joan D'Arc inspired one i guess.
The fluff of it is this Sister of Sigmar, who emerge from Mordheim (after the meteor and after the cleansning) with a large amount of flagellant crazed followers. Still loyal to the church of Sigmar, she leads her small band of followers into battle with anything that treatens the surrounding localpopulation, winning devastating victories each time. Little by little her army grows: militia from burned down villages join her, organised regiments - lost from their former general - joins her ranks, some abandonned artillery here and there. Soon her army matches those of the Empire States. Word starts spreading that she is the reincarnation of Sigmar himself, it even reaches the Arch Lectors and the Emperor. The church of sigmar, frowning upon the sisters of sigmar and regarding them as heretics ("Sigmar had no sister!"), wants the false prophet excecuted, but even though they've gotten much political power, Karl Franz hesitates to order the capture of the quite powerful Sister, seeing the faith returning in his people, as the words of the reincarnated Sigmar spreads (and also because the Sister hasnt lost a single battle yet, so even Karl Franz is doubting wether or not the Sister actually is the reincarnated Sigmar). As a response to the political pressure Karl Franz dispatches the Sister to battle some of the most dangerous enemies of the Empire in what every sane man would call "suicide missions", hoping that the popular Sister of Sigmar will fall in battle, thereby releaving Karl Franz of the political pressure from both the church and the citizens, or slaughtering the biggest enemies of the Empire, proving herself as the actual Avatar of Sigmar.
So the setup is this wildly popular armyleader, who has some serious enemies within the system, but also quite a few allies. And she keeps getting thrown into one overwhelming battle after another, driving herself and her men tired and her lines thin - while everyone patiently anticipates her to lose a battle - proving she isnt godlike -, so they can punish her for her blasphemy (ofcause she has never said she was anybodies reincarnation. All she wants is to serve).
In miniatures im using as many women in my army as possible. All my wizards, warriorpriests and captains are woman, and im hoping to improve my army, by making my units consist of villagers, children, more women and the like, given my army a real "mixed warband" touch.
Hope it made some sense.
Last edited by Tashin; March 16th, 2010 at 21:25.
Hahaha...funny story about that. Anglicized, her name is Joan of Arc, and I'd never heard the original French form. So my interpreter in Iraq a few years ago, a Christian, wanted me to assist him in acquiring for his father a biography (obviously hard to come by in a war-torn third-world Muslim country!) of someone named "John Dark"... He was incredulous that I'd never heard of such a person...after much explaining of who this person was in his "Iraqi-good" (not good at all, but enough to get me by) English, I figured it out. His dad got the book.
My army is a crusade into beastman territory to convert the poor ignorant barbarian humans living under the lash of chaos to the True Faith(s) of the Empire. It was launched by Marius Eckhardt, a prominent zealous priest in the capital, with the blessings of Empire and Church, as evidenced by the mission of an imperial herald to carry one of KF's personal standards before the army as they march into the wilds. Not to be outdone by the sigmarites, the City of the White Wolf attached their own priest and regiment to the campaign. Keffen Silberdorn represents the colleges of magic on this expedition...for reasons that have not been made public. Interesting that he's known to be in the employ of the High Order of Honorable Freetraders. Certainly, no more than a middling battlemage or two is justified for such a minor undertaking. What could have aroused enough interest on high to precipitate the inclusion of not only so powerful a caster and a visible sign of the emperor's personal interest in the outcome? There's more to this expedition than meets the eye... Could converting the heathen be a smokescreen for a larger purpose? With Middenheim, the Grand Theogenist, Karl Franz, and Marienburg all directly involved, it's hard not to speculate...
Last edited by Marnepup; March 16th, 2010 at 19:08.
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
Okay, I don't have a single themed army as such (I love taking new armies every time and keep opponents off guard), but have been building up some fluff in battles with different armies.
My army is based around a region of Ostermark that borders the river Stir about 100 miles from Waldenhof. It is based upon a collection of state regiments and militia from local towns and villages, they can call on support from the local Baron's forces and Templars, whilst in dire emergencies assistance can be requested from the Elector Count for Magical aid and hiring of Artillery and Engineers, though due to some later explained 'political bureaucracy', assistance from the Elector Counts to the region is often much slower than to nearby districts.
The troops are often led by their captains, but on occasions they have been known to fall to their superstitions and follow a Witchhunter (or more aptly Vampire Hunter) across the border in to Stirland's Sylvania. State troops are made up generally of hardened Halberdiers or spearmen who work closely with Handgunner detachments, supplemented by militia archers and freecompany.
State Regiments generally wear quartered White and Burgundy with well maintained but not ostentatious uniforms, though in theme with older fashions again, apparently due to 'political bureacracy'. Some regiments (such as the Riddenhar Handgunners) wear halved or only one quarter coloured garments, whilst others only wear white, with a feather or cloth armband representing the Burgundy. The soldiers and volunteer militia often carry trinkets to ward off evil spirits or tokens of the god Taal.
Characters and Background
Iin recent years the Baron Von Konigsburn (pronounced Ko-nigs-born) has become obsessed with restoring his families lands to their former glories and has set about reacquiring his family's land. This land was given to allies of the Elector Count after the current Baron's great, great Grandfather was found to neglected his debts. The Baron has since taken back a Castle from previous Dwarf allies, despite protests from his son Lukas, who saw folly in attacking the Dwarves.
- There is a Vampire Count marooned in Lustria who has some unknown score to settle with the Old Baron,
- A feud arisen between the Baron's son Lukas and a Dwarf slayer, after the slayer killed Lukas's Tutor and Lukas in his anger unwittingly cut down the Slayer's Brother.
-The Baron's second son Erich is training to be a priest, (in following with 2nd son traditions) and will at some point in the future become inbroiled in the story, he is quite cold and reactionary, unlike his brother who is more measured and conscious of consequences.
Cheese… milk's leap toward immortality
Just what i was looking for guys, your work towards a fluffier future inspires others, rep to you all for bringing my ideal world one step closer.
Dont forget colour schemes, and pics are most welcome.
Tashin has my vote for the best Imperial fluff so far, although I really like Marneup's work as well. Black Mamba, your fluff is more similar to mine, and infact deeper.
My army is themed around a speculative version of the Irish Rebellion of 1798. My army was built assuming that Wolfe Tone has successfully negotioated to land 'La Legion Noire' alongside the 14,000 man expedition and arms sent by Hoche, and that they had both actually arrived in Ireland (in reality, LLN was never sent, and Hoche's forces were defeated at sea, leaving the rebellion of 1798 without the required support).
To represent this, my army is formed up of primarily Irish fare:
2 large regiments of Spearmen painted in uniforms of rustic browns and greens, representing two distinct Irish regiments which have been trained by the French
Handgunners painted in a mixture of ragtag clothes to represent Irish hunters issued/trained in the use of muskets by the French
2 regiments of pistoliers, also painted in nonuniform clothes, converted from FreeCo. models, representing mounted Irish
Massed companies of Free Co. representing the vast militia forces of the Irish
Flagellants representing extremely impoverished milita and fanatical Catholic forces
Hunstmen in motley colors, representing more Irish peasants
An artillery train with gunners painted in French livery, representative of guns landed by the French to aid in the revolution
Swordsmen painted in French garb, representing more elite troops of La Legion Noire landed for aid
For the Fantasy regiments which would not have actually existed:
A steamtank, liberated from the Empire, bearing the colors of Talabecland (closest to the English army) and crewed by French engineers
A regiment of "Knights Cloavre", a group of Ulrican White Wolves who have taken up arms against the predominately Sigmarite Empire, with 'sashes of shame' over their WW blazons
All the army's sergeants are painted in French uniforms, representing their roles as advisers within the army.
The general is painted in Irish clothing, representing General Joseph Holt, leader of 1000 guerillas in County Wicklow
A warrior priest painted in Irish garb represents Father John Murphy, the most successful rebel, who fought in County Wexford
The BSB represents Irishman Lord Edward Fitzgerald, who served as the Colonel of the United Irish forces in County Kildare
Further Heroes are painted as french advisers to the army, and my Wizards are all painted as shamanic Celts.
The army will be making an appearance at my local shop tomorrow for Saint Patrick's Day, without their compliment of French allies, and with me dressed not in green but in white and orange. Rest assured that if I've pinched the nerve of any who look down on the Irish rebellions, the army is quite likely going to be beaten severely. But if everyone's going to proclaim themselves Irishmen for a day, I may as well educate them.
I just started building my army but I'm gonna run them as an Atldorf army. Red and blue color scheme and lead by Karl Franz himself, upon a barded warhorse. Hope it works out well. I'll add stuff when I actually have them.
'An open mind is like a fortress with its walls unguarded and its gates wide open' -Blood Ravens
You're probably tired of hearing this if you've read any of my posts, but I run a WP army. I've never really thoroughly thought through my fluff, but here is the gist of it. I would love to write this like a full fledged story, but I'm just too tired right now haha.
EDIT: Yea, I wrote to much, but I tried to keep it vague so it wouldn't be too thick. Its not great, but it gets the point across. I mainly fight Chaos and Lizzies, my army is assembled with flagellant bits everywhere, and the paint job is nordland + dirt, rust, and blood. Its a fanatical Nordland army that has been fighting in the jungle for a long time.
The head Lector of Nordland dreamt of a twin tailed comet landing far to the southwest. When he awoke he gathered all his belongings and started walking towards the nearest dock. On his way out of the church he was asked by his fellow priests what he was doing this early in the morning. He responded without stopping or turning his head away from his goal, "My duty." The priests from his church stopped their current tasks and began to follow him.
While walking to the docks he passed through a war caravan of Knights Panther and Nordland state troops heading northeast to drive off a warband of beastmen. The knights, seeing the four warrior priests walking quickly and purposefully, asked the Lector what he was doing. He responded unemotionally with, "My duty." The caravan stopped and watched the group of Warrior Priests walk off. A single knight pulled the reigns on his horse and began to follow them and the rest of the caravan followed.
As the Lector turned onto the main street of the town he had a trail of knights, state troops, and villagers following him. When he reached the docks he stopped and so did the rest of his followers, save for a few collisions. He took a wide sweep of the docks. He counted 7 ships, all merchant vessels, meant for sailing along the coasts, not for deep sea travels. "Men of the Empire!" the Lector shouted. His followers stood at attention, the rest of the villagers watched with awe from their homes and the merchants poked their heads out from over the edges of their ships. "I have walked this far on my own, but can go no further. Sigmar has blessed me with a vision and it is my duty to follow it. My duty, and yours. You must now fulfill your duty as I have fulfilled mine. Give the ships that Sigmar has allowed you to sail, give the weapons Sigmar has allowed you to forge, give the lives Sigmar has allowed you to live!" Spit flew from the Lectors mouth as he orated to the hundreds of surrounding soldiers and citizens.
After his speech was finished there was no applause, only the sounds of the knights horse's hoofs hitting the stone road and the birds on the dock. The Lector turned and walked aboard the nearest merchant vessel. Without a word every follower filled all of the ships on the dock. The Lector's boat took the lead and launched from the dock. The Lector guided the group of ships south west for many nights, only stopping along nearby coasts to trade the merchants supplies for food. They passed Norsca, Araby, and Ulthuan without reaching their goal. On the 23rd morning the Lector awoke and walked to the window of his cabin. He saw a lush jungle filled with creatures he had never seen before. He continued to stare out his window and gather the surrounding area. He was sure this is were he was meant to go.
Someone above him screamed, "Chaos!" He grabbed his great hammer and ran out onto the main deck of the ship. In the distance he saw a camp of humans. No, not humans. Disfigured heretics, and they were cutting down the jungle. The surrounding area flashed green and the boat behind him exploded into small pieces. "Hellcannon!" a state troop to his left screamed. Men began jumping overboard and started swimming to the nearest shore. Marauders sprinted towards the fleeing men. The Lector let loose a battle cry and jumped overboard and began the difficult swim with his great hammer.
When he reached the shore he began to run towards the group of 12 marauders, matching their speed. When he reached them he began swinging his hammer in wide sweeping arcs, turning anything that got too close into liquid form. Exhausted, he stopped swinging. All the marauders were dead. The remaining fleet anchored ashore, wiped out the remaining Chaos forces, and began unloading supplies. They had reached Lustria.
Loved the fluff, Nordland doesn't tend to get much attention, apart from a short story or two. Also good to have religious crusade to Lustria. Would be nice to have a bit more padding to build up the story. I'm the same, I jump to the story rather than describing in details. Still be good to hear more
Cheese… milk's leap toward immortality