Empire - Warhammer 40K Fantasy

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Thread: Empire

  1. #1
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    ok i am gonna het an empire army for sure but i need help with my colours and like which province i come from and all that stuff. I am also gonna have a Kislev detachment because they are kewl. please give me some ideas


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    Well, what exactly are you looking for? You want cavalry, infantry, shooty, close combat-y, or magic-y? Or do you want a combination?

    Is there any unit you like the look of, or think sounds like it could be cool? All the Empire units have their uses, just depends on how you play them

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    Sorcerer Spike_alike's Avatar
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    Well id like BIG blocks (30ish) Spearmen with large Detachments of gunners. Set em up like this:

    [][][][][][][][] [][][][][][][] [][][][][][][][] [][][] [][][][][]
    [][][][][][][] ¦¦ [][][][] <-Knights /w Hero
    Gunners [][][][][][][] Gunners Cannon
    Mage-> {} [][][][][][][]
    Spearmen {} <- General On griffin/Warhorse

    (Note - The Above may come out a load of crap - but at the time of writing it looked pretty good )
    A Promise to a dead man means nothing.

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    Keeper of Records and Ale King Ulrik Flamebeard's Avatar
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    1372 (x8)

    If you look in the army book in the painting section it show you the colours of each province, so take your pick. I agree with Spike Empire armies are best with large blocks of infantry(with detactment) supported by handgunners, and cannons, mortars etc. Also knights supported by pistolers is a good combo.

    Empire also get a good choice of magic (all lores) so pick one that will support your style of fighting. If you choose an Elector count and mount him on a griffon I would suggest a Battle standard bearer to hold you infantry morale (Elector count goes flying off no using his Ld).

    The greatswords are great Stubborn takes a lot to make these flee. Also if you wanted to hold up a flank a large unit of Flaggelants would fit great.

    Anyway I hope that helped.

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    thanks heaps i have made my own province a very small one
    i totally forgot about the detachment rule so how about this have a unit of spearmen and put handgunners as two detachments around the spearmen ( i would use something else for the second detchment but i only have handgunners) and use my knights as the other core unit
    ok i have gotta rethink my stratergy thanx heaps to all how replyed

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    Senior Member Hermann Morr's Avatar
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    I usually hold the center with a large flagellants band, even converted the zombie command group in a flagellants command group&#33;&#33; War altar too can make your regular infantry fight to the last man. When the enemy is tied up in combat with unbreakable infantry your knights and kislevites will be ready to charge the flanks.

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    Hi all, i just gotta say im a 40k player and i am gonna start collectin Empire, any tips, suggestions, Begginers army lists?
    Any and all help will be greatly appreciated but not rewarded cos im broke
    all help a noob in destress plz

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    Well, Basically:
    Take advantage of your diversity
    Use Detachments to the max
    Keep your general within your main body of troops, ditto BSB

    And of course:
    "There are no problems that cannot be solved with cannons"

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    Keeper of Records and Ale King Ulrik Flamebeard's Avatar
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    1372 (x8)

    My suggestions are as follows:

    Take big units, more there are harder to make panic due to shooting/magic
    If you want a mobile army don&#39;t take crossbowmen/handgunners as detactments (move or fire)
    Try out each type of army before you pick one eg nearly all missile units, all knights, all infantry, no war machines etc


    Anyway thats all I can give for the moment. Anything else just call I&#39;ll come running.

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    In my own opinion as a (quite) experienced undefeated Empire General, I like Steam Tanks (Conqueror Version) - althoug these are very expensive, lots of cannon , and knights. A Good selection of heroes can also help. (in small armies, as Captain with a good amount of weaponry and a battle wizard {Lvl 1} can be useful)

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