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Im a 40k player by nature and have just recently started playing Fantasy again and was after some help about good old Empire.
Mainly, Knights... What is a nice unit size? Im thinking of running 3 units of 10 knights (2 normal ones and one unit of Inner Circle) and that works out to 840 points, leaving (in a 1kgame) 160 points for characters (Im thinking Captain and Warrior Priest). Minus points for a banner or 2, im thinking war banner and steel banner?
Is 160 points enough for 2 characters? And is 30 models (32 after characters) enough for a 1000 point game?
Thanks in advance.
Well, a 10-model cavalry is a bit awkward. you gain at best +1 rank bonus (which is lost as soon as they suffer a casualty) and running them in a single file means that quite some knights wouldn't have any contact to the enemy should hth occur.
And cavalry is betting on the charge. If you don't break the enemy on the first round you're likly to get stuck in, and even if you do, your opponent might still pass his break test (furthermore, enemy infantry might win the consecutive rounds with passive boni alone)
So if you wanna go all cavalry I'd suggest to cut down two of the units to 5 to 7 models, but beef the third up to 14 (so that they'll be 15 with a character for a nice 5x3 unit)
And i have to add that despite empire heavy cavalry being quite strong and reasonably affordable points-wise, playing all (heavy) cavalry is wasting the versatility of the empire troops.
And for your second question: with the points you've got leftover, it's almost impossible to field a captain and a warrior priest. You got barely enough to mount them on (unbarded) horses where they gonna sit without any armour (only dwarf heroes com pre-equipped with their gromril :shifty and equipped with scary hand weapons
Two captains might work for at least having enough space for mundane equipment like plate armour, shields and lances but it would still be scarce for magic stuff
So one more reason to cut down your cavalry a little bit (unless you wanna do with just one hero)
It ain't easy bein' green... :-)
If you're going all Cav, other armies and lists do it better.
Also Ork was on the money with unit sizes. Better for one big nasty one flanked by other smaller ones.
Consider some diversity though. You have an army with good heroes for their points and effect, a wonderful magic item list now, yes cheap heavy cav, but also some good guns and great artillery, and cheap mass troop blocks. If you focus too much on one, you'll be a poor also-ran to the WFB Army that're built around that specialty you pick. Try and at least find some way of mixing things up a little. Some guns to weaken foes for your Cav and do Holy Cannonball. A Wizard, W. Priest, and some bound items for unexpectedly strong magic at 1k. Or at the least field some Outriders or Pistoliers if you're going all mounted so you have options.
Please don't take me wrong... you can make all Cav work, and all Knights work... but you're missing out on the Empires greatest strength, it's fearsomely cheap combos.
[plus all Cav will seem deceptively good at 1k, even on 4x4, with all that open room on the table to manuver... and that will hurt you when you start playing real games later if you stick with Empire, because you'll have to relearn how to play more so then other Empire lists... it'd be like learning to hunt your first time if you get a highpowered scoped rifle and then make the deer walk in a straight line in an open field at a walking pace in front of you, you'll be totally unprepared for what it's really like, you won't learn basic skills you'll need, and it won't be that impressive the kills you get]
[plus in Warhammer as you know from 40k the deer fight back... and if you take an easy win list because of an offbalanced point value even if not for that purpose, you force your opponent to play an easy win list to counter you after a game or two... and that means instead of having fun, it's who can make the most broken list at a broken value]
[now if your 1k foe is a Dorf gunline or VC multi-necro, ignore all that, grab the scope, and get him walking in the proverbial line]
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You win with VP, NOT with kills
Thanks for the advice. Ill be writing up a few 1k army's and posting them to get a feel for what's good and whats to be avoided.