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Charm of the jaguar warrior
Blessed spawning of sotek
Salamander hunting packs 
Thane, hand weapon, shield, rune of stone
19 warriors, shields, hand weapons, veteran, standard (thane here)
2 bolt throwers, no upgrades
10 ironbreakers, shieds, ironbeard, standard
Please withhold votes for this match until further notice
Last edited by Phoenix; July 7th, 2008 at 10:11.
The second list is in, game on!
Ouch! - the poor Lizardmen are just going to boucne off those Dwarves!
The stunties win - the only thing with a serious chance of hacking apart the Dwarves is the Scar veteran, the skinks and even the Slamanders will bounce off. I suppose the Skinks can lead the Dwarves on a merry chase, as long as the Bolt Throwers are eliminated....
Last edited by Spector; July 10th, 2008 at 03:53.
dwarfs are slow and every unit can shoot in the lizardmen army. because of this and as i've been on the recieving end of a skinky heavy poisoning army i have to go lizardmen
the bolt thrower's are really not going to do much against an all skirmisher army they can pop off what 1 a shot? not to mention the - to skirmishers so their going to be hitting on 5(close range) 6(long range).
if the skinks just run around the dwarfs (which they can do very easily) they can just shoot into them forever untill they eventually die. it's going to be an anoying fight but i think the LIzardmen are going to prevail
Painting: 20 quarrelers
Having used lizardmen lists like this at varying points levels from 500 to 2250 and also having gamed against my regular Dwarf opponent with those lists I can safely say the Lizardmen have this one. With the superior movement and salamanders, lizardmen shooting will cause alot of pain to the short legged ones.
Victory to the Cold Blooded Ones!
The lizzies will do very little to the Dwarfs. Then again, the Dwarfs will do even less.
As long as the Skinks can prince and prance around the Dwarfs, they will not be killed, since only the Skinks can initiate combat.
Course, with due respect, this would be the most boring fight to watch.
Chalk up another vote for an easy win to Arkies Lizzies.
The Skinks will shield the Salamanders who will slowly ignite the dwarf army (as the poor stunties cannot catch the agile cold blooded ones).
Also, the JSoD (Jaguar Saurus of Doom for you none lizardmen players) will easily break the Ironbreakers in one or two rounds on his own (even if the Thane is in it), then take out both the bolt throwers. If the Dwarves commit the thane (assuming he still lives) to stop this threat, then the Thane is likely to die (even with the charge) but if the Dwarves commit his Warriors then the JSoD will use his incredible movement to run rings around the Warriors while the skinks double shot into their rear.
Given that Lizzies are the only ones who will start the combat, and only on thier terms, I give my vote to em'
Theres simply no way teh dwarves would be able to fight this battle effectively at all.
the superior pace, and shooting of the lizardmen make this an easy vote.