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Charm of the jaguar warrior
Blessed spawning of sotek
Diadem of power
Saurus cavalry 
Salamander hunting packs 
- hand weapon
-Dispel Scroll -Heritc Jar
20 Skeleton Warriors
13 Skeleton Archers(Liche Pries goes here)
12 Skeleton Archers
12 Skeleton Archers
13 Tomb Guard(Prince goes here)
Last edited by Phoenix; July 17th, 2008 at 21:08.
The Prince has awoken! The army of Nehekhara marches to war!
"the prince enters a 100 by 100ft medow. he can see a lizardmen army guarding a trunk in the corner"
spambot kill tally: 79
[16:19] <@Alzer> Arky's right though
[16:20] <@Kaiser-> I know he is.
[16:20] <@Kaiser-> He usually is.
[16:20] <@Kaiser-> Sometimes it's intentional.
[00:01] <+zubus> i love you, ya skirt wearin nothern monkey! ^_^
*10% of the prince's army had to leave the battlefield due to forgetting their luggage at the reststop, but 10 minutes they came back, forgetting that they're skeltetons and the only things they carry is armour and weapons*
Lesson learned: The undead is powerful, but very stupid people. So try not to ask complex questions or they will go beserk on you
Let the battle commense *shines the butt kicking boot*
As the lists get bigger, it gets harder to decide as possibilities become more numerous. I can see a lot of ways that this can turn out, but I think in the end the Lizards have the advantage with cavalry, kroxigors, and salamaners. (Plus some magic to dispel some of the enemy spells).
I am heading off to the Peace Corps. It is bery likely I will not be back. Good luck to all of you endeavors.
This one is tricky though I think the Lizards have enough muscle to take down the TK and the real offensive LM units cause fear which negates a TK advantage.
BEN DIESEL FTW!!!
This one is a tough banana. The Archery will be able to take down the Skinks and possibly even the Salamanders, but then there are still the Saurus to contend with.
That Scorp imo could pretty feasibly take out the Saurus Cav with a bit of clever casting and the Tomb Guard will be a match for the Saurus warriors.
But ultimately, I'm worried about those Kroxigors. The TKs have almost nothing that can bring them down and once they hit home, they will keep going and going. Therefore, after an agonising decision, I'm going to vote with Lizards.
Tomb Kings. That archery will put the smack down on that lizardman army, and what ever's left, the Skels and TG will deak with. Even the Saurus Cav will fall to shooting, with only a 3+ save...
Also AFG, what Saraus Warriors are you talking about? There's only the Cav...
*head desk* I'd just woken up in my defense.
Either way, the Kroxies will go thrugh everything which is the point I made initially.
It's all good, if that's your vote, that's it.
BUt the main reasoin I went TK's is because there was no Saurus Infantry to take on that shooting. As it is, ALL the units selected by the Lizards are vulnerable to shooting. Even those Krox, since there's only 9 wounds to get through.
But thats just me. It a Votewar! This is what it's about