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The rotting fist of fury.
Necromancer Lv2 (General in skellies): 145pts
Cloak of mists and shadow
Necromancer Lv2 (in zombies): 150pts
Book of Arkhan, Dispel Scroll
Thrall Von Carstien (in wolves): 134pts
The flayed Hauberk, wolf form
19 Skelletons: 215pts
19 Zombies: 129pts
5 Dire Wolves: 50pts
6 Ghouls: 48pts
2 Spirit Hosts: 130pts
Lost Court of Maldred of Mousillion
Paladin (Joins questing knights, 3x3 formation)
Virtue of Duty
Paladin (Joins unit of Knights of the Realm- A, 4x4 formation)
Paladin (Joins unit of Knights of the Realm- B, 4x4 formation)
8x Knights of the Realm- A
8x Knights of the Realm- B
5x Questing Knights
The plan is to...
-Use the QK for any high priority threats; Ogres, Giants, or anything heavily armored.
-KotR engage in combat as soon as possible to avoid enemy archery or war machines
-FT will target flanking units and hopfully NOT MISS EVERY SHOT! *grumbles*
I sacrificed magic for close combat punch, I hope to be able to muscle my way to a win.
Hmmm, this one could easily go either way. The knights could get the charge and shatter through the mobs, but the VC could also just bog them down. My vote goes for the VC. Simply because they could out manouveur the knights and they also have the tin can opener Vampire Thrall.
The rotting fist of fury: 1 vs Lost Court of Maldred of Mousillion: 0
I think the charge range of the brets could make the difference and hopefully kill the vampire and make the army crumble
The rotting fist of fury: 1 vs Lost Court of Maldred of Mousillion: 1
The Undead army is mine, so I am not going to vote, but I will point out that the Brettonians have no way of harming the spirit hosts excelt combat resolution. They can't charge the bulk of the army if they can't get through them!!!
Also the Vampire isn't the general!! They can't harm him either!! Sure killing the vampire would help them, but I don't think it is the be all and end all.
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Still, it would seriously harm the VC for 2 reasons.
- The Vampire is a combat monster. Down him and the Bretonnians will be rid of a major part of the direct killing potential the VC have against the Brets.
- It will either ensure the safety of the Trebuchet or allow the Brets to get of good charges against the VC. The Spirit Hosts can't be in two places at the same time. And if remaining unharmed the Trebuchet will prolly hit their mark once, which will be devastating for the large Skeleton and Zombie masses.
The rotting fist of fury has it 2 votes to 1