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| FB Armies Discuss the WHFB armies here |
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| | #1 (permalink) |
| Junior Member Join Date: Sep 2004
Posts: 2
Rep Power: 0 ![]() |
Orcs and Golblins Heros: Black Orc Big Boss-Great Axe, Drogs Dead Armor-114 Orc Shaman-Lvl 2-100 Core Units: 20 Orc Boyz-Add’t Hand Weapon, music, boss, std-167 5 Wolf Riders-Light Armor, Spears, Shields-60 20 Savage Orc Boyz-Warpaint, Spears, Music, Boss, std-208 40 Night Goblins-Spears, 2x fanatics, 4x netters, music, boss, std-198 Special Units: 19 Black Orcs-Add’t Hand Weapon, Shield, Boss, music, STD-275 11 Savage Orc Boar Boyz-Spears, Warpaint, Boss, Music, STD-259 Charriot-Extra Crew-86 Rare: Snotling Pump Wagon-40 Total=1487 any ideas/suggestions? |
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| | #2 (permalink) |
| Senior Member ![]() Join Date: Feb 2004 Location: City among the seven mountains, Norway Age: 22
Posts: 827
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In 1500 point games, it looks deadly, but I would reduce the number of savage orc boar boys, and try to get one of theose cheap goblin shamans in there, either lvl 1 for magic defence or level 2 for some added punch. However, drop the lght armour from the wolf riders, the fast cavalry abilities are vastly superior to +1 save, especially in such small units.
__________________ I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel allright. I kill two dwarves in time of peace, and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more. Goblin kroozade of revengyness: win:19 draw:10 loss:9 |
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| | #3 (permalink) | |
| Junior Member Join Date: Sep 2004
Posts: 2
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alright, ill drop the Light Armor, but i can only have two hero choices due to the black orc big boss takin two himself. would u reduce the shaman to a Night Goblin one and put with my Gobbos? | |
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