Tepok Lizardmen 2k - Warhammer 40K Fantasy
 

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  1. #1
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    Characters:658

    Oldblood w/ Light Armour Great Weapon Amulet of Chotec Aura of Quetzl
    Mark of Tepok Mark of Quetzl & Sheild 260

    Scar Vetern w/ Light Armour Great Weapon Amulet of Fire
    Sheild Mark of Tepok & Mark of Quetzl 194

    Scar Vetern w/ Light Armour Great Weapon Sheild of the Mirrored
    Pool Mark of Tepok & Mark of Quetzl 204

    Core: 648

    19 Saurus w/ Champion & Standard Bearer 252

    19 Saurus w/ Champion & Standard Bearer 252

    12 Skinks w/ Javelins 72

    12 Skinks w/ Javelins 72

    Special:402

    4 Kroxigors 232

    5 Saurus Cavalry 170

    Rares:290

    19 Saurus w/ Mark of Quetzl Mark of Tepok & Standard Bearer 290

    total:1998 models:93 Unit Strength:106 Dispell:6

    I made this list while i was bored. Im probably going to use it this weekend,as it seems competetive enough,and i have all the models needed for it(a suprise indeed). The main point of notice is of course the fact that i do not have a single mage in it,yet manage 6 dispell dice. I also put in the sheild of the mirored pool for some extra fun. The three saurus blocks will advance across the feild. The supporting units will of course be the cavalry and kroxigors,who will flank charged engaged units and break them. The skinks are multi-purpose. They can hold up a flank against most other skirmishers or light cavalry until its late enough in the game for it not to matter. Alternativly,they can screen the hard hitting units,or in a pinch,harry the enemy flanks and take down bothersome units like lone mages and flyers.


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  3. #2
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    That is quite a large army, for Lizardmen as my friend has Lizardmen but he has really small armies. Good work on getting 6 dispel dice with no wizards what a shock your opponent will get. What do all the marks and special items do (sorry I really don't know) then I can see what your characters can do
    How victory may be produced for them out of the enemy's
    own tactics--that is what the multitude cannot comprehend.

    -Sun Tzu

    "Quantity has a Quality of it's own"

    -Josef Stalin

  4. #3
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    Well obviously tepok is the dispell spawn,quetzl is +1 armour. Sheild of the mirrored pool deflects spells back at the caster on a 4+. The amulet of chotec allows me to automaticlly strike first in any round of H2H while the aura of quetzl is a 4+ ward vs S5 or higher. Hopefully none of that is copyrighted info.

    The characters are there to provide nasty amounts of attacks. With WS5 the scar veterns will probably be hitting on 3's vs rank and file with 4 S7 attacks. That should be able to cause some damage,and gives staying power to my saurus blocks.

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