Right for some time now I have had the idea to make a giant war tortoise for the lizardmen and have it as hard as nails but the back ground I need help with, they have never been mentioned in the army book. Lustria is a giant jungle full of all kinds or wierd and dangerous creatures from stegadons to cold ones and everything else. Who's to say in the depths of the jungle there is a race of giant tortoises who live for thousands of years and are bigger and mightier than stegadons, but not quite as huge and destructive as thunder lizards. I was thinking that every few hundred years a slann of epic power will take a journey to a place i will call the glad of the titans, in-between Axlotl, Oyxl and Chupayotl. When the slann arrives at the glade of the titans they sit and cast a spell for over 1 year in this time they are very week and if not for a horde of skinks scouting the area and the temple guard watching over the slann they would surely die. Once the spell is complete however a powerful tortoise (not thought of a suitable name yet) will walk right up to the slann and stand still for hours as it registers its new master. once the creature is brought back to the temple city the slann and skink priest will work spells of protection for the creature, after many weeks of chanting and belssings the beast will accept riders. The skinks of the city in the time of chanting will have begun working on the great construction that will go on the beast back it is ready for war.
now for the stats and spec rules
M WS BS S T W I A LD
4 4 0 10 10 10 1 4 8
4+ ward save
2+scaly skin save
spec rules:
cold-blooded
Aquatic
epic thunder stomp- 4 D6 stomp rule
Heroic killing blow
(also the creature is immune to the effects of multiple wounds and killing blow rules)
Immune to psychology
impact hits - 4
a week beat is a dangerous one - every time the tortoise takes a wound it adds +1 to its M A I values
the howdah has 2 giant blow pipes and has a crew of 12 skinks armed with blowpipes the howdah confers a 2+ save for the skinks that can not be improved a slann may also choose a giant tortoise as a mount
unit strength 20
what do people think I am going to start building the model in the next few weeks
and what kind of point cost would you give such a beast?(and sorry for the poor grammar)


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, i would make him even T6, as meat isnt particularly resistant. his shell is already represented by almost the best saves possible (except for ((rerollable))1+/4++). (his Wounds on the other hand are fine, combined with additional 12 skink-wounds means it could take like 10 randomised wounds maintaining (almost) full combat capability).
personally i would make him sometking like losing strenght with lost wounds so the opposite, but lets just forget both for now..
