Alright folks, here's the deal - I'm looking for some fluff from you guys so that I have a few characters to follow during the campaign. These guys could turn into special characters for certain scenarios, or just show up in parts of 'The Story So Far' thread. But I'd like to give you all a bit of incentive to write up some cool intro fiction for one of these characters. This will be run like the Fluff Wars entries, if you're not familiar with the format, here it is:
- Stories are limited to 1000 words or less (this week's entry in 'The Story So Far' was less than 900 words, so you've got some kicking around room).
- PM your stories, or a link to your story (if you're familiar with GoogleDocs) to me.
- I will pair your stories up with another writer from the opposing faction, and post them in the WHFB Fluff section, with a link in this thread. Voting will then begin immediately.
- Voters will read both stories and give them a score between 1 and 5. You don't have to be participating in the campaign to vote, you can also register in the campaign if you'd like to enter a story!
- When I tally up wins and losses from everyone's games next week, I'll also tally up the votes. Matches between writers will count as a game, with scoring working just like it does for a tabletop battle. However, each story submitted (win or loss) will count as 1 victory for the faction who submitted it. So even if you don't think you're the best of writers, submit a story anyways just to grab the free win!
-Penalties: I will deduct 1pt from every vote if you go over the 1000 word limit. I will also deduct 1pt from every vote if you don't include a title. I'm sure that you can all come up with a title for your story, and there's a Word Count option on most word processors, so you shouldn't have any trouble with either of these things.
What should you write about?
Well, you could provide a background for a character in the campaign. Maybe he's the general of your main army, maybe he's just an average soldier or even a non-combatant watching from afar. Try to refrain from writing fluff about the ruler of an entire faction - I've already got a lot of the big players covered. But a general or field commander, or a chieftain, or whatever you'd like - I'm still looking for those kinds of characters. Why not explain why he's fighting, where he's located in the world, or who he's fighting against. All of this will help make a more interesting character to read about (which means a better chance you'll win the contest) and makes it more likely that you'll see your character again during the campaign in some guise.