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Old December 30th, 2008, 14:13   #1 (permalink)
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Default VCL: Group 4 Match 6: BraveSirRobin vs GrandDukeJerot

Map: Picnic Spot
Top Deployment: Brave Sir Robin
First Turn: Brave Sir Robin

BraveSirRobin's List:

Lord on Pegasus (286) (General)
Sword of Heroes
Virtue of Audacity
Gromril Great Helm

Heroes:

BSB on Pegasus (173 )
Warbanner
Virtue of Duty

Damsel lvl 1 (130 )
2x Dispel Scrolls
Warhorse

Core:

6 Knights Errant (161) A
F.C
Errantry Banner

6 Knights Errant (141) B
F.C

6 Knights Errant (141) C
F.C

6 Knights of the Realm (168 ) A
F.C.

6 Knights of the Realm (168 ) B
F.C.

Special:

4 Pegasus Knights (230 ) A
Champion, musician

4 Pegasus Knights (230 ) B
Champion, musician

4 Pegasus Knights (230 ) C
Champion, musician

Rare:

Trebuchet (100 )
Yeoman Craftsman

Trebuchet B

Total Army: 2248

Power Dice: 3
Dispel Dice: 3 (+ 2 Dispel Scrolls)


GrandDukeJerot's List:

Lord -
Arch Lector of Sigmar - 300
War altar, Sword of Power, Dawn Armor

Heroes -
Warrior Priest - 119
Great Weapon, Armor of Meteoric Iron, Joins Greatswords

Captain - 76
Plate Armor, Lance, Shield, Barded Warhorse, Joins Knights 1

Warrior Priest - 155
Barded Warhorse, Heavy Armor, Sword of Sigismund, Shield, Joins Knights 2

Core -
7 x Knights 1 - 185
Musician, Standard Bearer, Joined by Captain

7 x Knights 2 - 185
Musician, Standard Bearer, Joined by Mounted Warrior Priest

20 Swordsmen - 215
Musician, Standard Bearer, 2 x 5 Handgunners

20 Swordsmen - 215
Musician, Standard Bearer, 2 x 5 Crossbowmen

20 Swordsmen - 215
Musician, Standard Bearer, 2 x 5 Crossbowmen

Special -

14 Greatswords - 158
Musician, Standard Bearer, Joined by Warrior Priest on Foot

Cannon -

Cannon -

Cannon -

Rare -
Hellblaster Volley Gun -


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Old December 30th, 2008, 20:31   #2 (permalink)
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You know, I really don't like lists that have more than 3 pieces of artillery (bolt throwers exempted.) However, they are darn good in votewars. Even with less than average luck those canons are going to butcher the knights (the ones that have honor!). GrandDuke
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Old December 31st, 2008, 01:57   #3 (permalink)
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Aye, the cannons do it for me..

Empire
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Old December 31st, 2008, 02:26   #4 (permalink)
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Given that the Brets didn't pray, Empire. The shooting will be most damaging, and the Empire knights most annoying.
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Old December 31st, 2008, 02:45   #5 (permalink)
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I'm leaving the bandwagon, and casting my lot with Bretts. Here's why:
*The knights have a huge advantage in mobility. This advantage means two things:
-There can feasibly be two units of knights engaging the Empire's front. This was one of my biggest concerns about 7th Ed.
-There will only be one round of shooting, before everything is smooshed under the weight of tempered metal and wooden sticks into a barely identifiable blob of red.

*The lack of cc Detachments means the knights will hit home in a VERY nasty charge. The way the Empire can win combats is through static CRes, which said Detachments provide.

*The Crossbowmen shouldn't be a problem. Pretty much everything in the army will be reduced to a 3+ save. If they were handguns, I'd consider differently.

*Both the Trebuchets can make mincemeat of the Empire Knights, wounding on a 2+, and ignoring armour.

All the Empire really have gunning for them are a few Cannons which will be silenced, and R&F, which should be overwhelmed by the Brett charge. And when it does happen, the banners will pick up huge VPs.
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Old December 31st, 2008, 15:39   #6 (permalink)
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Hmm, what afg said.
RAF will silence the guns and the trebuchets will do just as much damage.
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Old December 31st, 2008, 22:55   #7 (permalink)
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Brets. The MSU style is good for them here, with plenty of easy VPs to pick up in artillery, detachments, and those trebs will be lobbing into the Swordsmen as much as the Knights I think (Plenty can deal with the Empire Knights already). Made even easier if the Swordsmen don't move (guess range stuff)

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Old January 3rd, 2009, 00:03   #8 (permalink)
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This is a draw. 3-3

ninja out
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