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now if i use warptime then later in that turn use nurgle's rot do i get to re-roll all the dice that fail to wound. just wanted to know because that could be very devestating. you would have to use a familar and a nurgle sorcerer
Last edited by Stinger989; September 25th, 2007 at 05:07.
Tiny problem to an otherwise good idea: a Psyker can only use 1 psychic power per turn.
Nice thought, though.
2H - LEGIO HYDRA
ok i should of read a little more carfully. i think that would of been too good to be true
First post took me to dizzy heights.
Second brought me crashing down to earth.
Same question with Winds of Chaos though?
A sorcerer of Tzeentch with Warptime and Winds of Chaos. Does he get to re-roll the failed to wound rolls.
yes he would as warptime is at the begining of the turn. winds of chaos is in the shooting turn so you can reroll the to hit (auto hits) and to wound, EVERY MODEL). since its a tzeentch sorcerer you can use two psi powers a turn. so go out there and blow them all away!!
Without flight/jump it comes to 185 points. A little pricey but potentially devastating against most armies.
Yepa, gotta love that Tz Mark. Many I know are drooling over a Disc mounted Sorcerer with Wind and Warptime... pricey, but .... wow. Wow. 4x Casts....8X wow
Nonetheless, I'm yet to try out Nurgles Rot Sorcerer, in favour of other marks. Typhus, on the other hand.... pops like a blister then strides into HTH. Yum
Last edited by jONESIE; September 25th, 2007 at 12:11.
LO RULESOriginally Posted by Jaffar_Hasad
Does Warp Time allow the Winds of Chaos new vehicle glance roll to be rerolled?
Is this a "roll to hit"?
Nothing like killing some troops and taking out their transport too.