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This isn't exactly a 'help me choose an army' thread.
I'm a bit of an addict for 40k armies at the moment, I'm finishing up my Space Marines at close to 2500pts (primered and painted), near the end on my tyranids, and cracking away with my Ordo Hereticus.
And so I'm starting to look in the direction of chaos for another light fun army.
Now, my big issue with this is...
I'm trying to figure out what specific force to go with. As under the new codex all legions are the same, this is more a question of fluff and how the legion goes about doing what it does.
I've been toying with a cult army, but I'm not a fan of Khorne or Nurgle.
I was thinking Iron Warriors, but heard they have a bad wrap (not to mention my marines use a lot of heavy support options and I don't want to just end up with a chaosy version of them).
I was also thinking Sons of Malice with the whole Malar angle, although then I'd lose out on marks and nifty specialist troops. Although generally I want to go for one of the established 'big name' legions.
So, if you folks don't mind, please make your selling points for various legions?
To play with a Chaos army you must choose the way you want to play them first. That's the beauty of Chaos, you can build an army around a theme and change everytime you play.
Maybe you want to build a fast army that will be a beast in close combat or maybe you want an army that can shoot everything that moves before it moves. Maybe you want an army that can absord everything thrown its way or a fully mechanised one.
It's yours to choose.
Of course the new codex doesn't have all the new cult armies, but it does have a lot of good stuff to choose from and you can still build a cult army if you wish to.
The best start for a Chaos army is always and (I think) will always be the Black Legion. A little bit of everything, 2 squads of basic CSM in rhinos, 1 squad of Berserkers, maybe Kharn the Betrayer to join them (awesome CC character), 1 squad of Plague Marines, 1 squad of Noise Marines, a Predator, a Defiler, a Dreadnought, a squad of Raptors (you must absolutly try those) some terminators and the house specialty... some lesser Daemons. Put a Sorceror and a Daemon Prince in charge of everybody and you're set for some fun!
Edit: Also the Black Legion commander of choice is Abbadon the Despoiler, in 2000 pts he's really worth it. The fact that you will use every type of squad and troops in the black legion will help you make your mind on what you like best. You might change your mind rapidly about Nurgle and Khorne after you play with some Plague Marines and some Berserkers .
Last edited by Thyr; October 14th, 2007 at 02:58. Reason: Added some argument to my sale speech
Bizarrely. I want to start with the army idea and then learn how to play it. Weird, I know. But it gets me out of my 'big guns never tire' comfort zone I've gotten into with my cleanse and purify, vindicator toting Reconcilers Space Marines chapter.
The black legion does indeed look like a lot of fun. Although I worry over being able to paint that much black and yellow.
It's odd really... I played Alpha Legion in the old codex.. and with the new codex there was fear that my army was useless and I'd somehow die.
But.. actually, I STILL play Alpha Legion in the new codex, and am enjoying it very much.
The Alpha Legion is probably the most dynamic legion of all time - loyalist or heretic. Their combat doctrine is based on team work, confusion, diversion, infiltration and subterfuge.
Many of their tactics don't actually make their way into the 40K game at all (No, proper infiltrate isn't setting up 10 metres closer to the enemy, proper infiltration is planting psychological seeds in your enemy 300 years before you're ready to strike).
They tend to be the least cheesy army, as they're infantry based.
They paint their armour in enemy colours sometimes to confuse.
They're totally dogmatic in their combat doctrine, so you can justify ANYTHING in your choice.
They're powerful and solid. People don't have an excuse for losing to Alpha Legion. They can't blame cheesy daemons or holofields, or living metal. Just fair and square being out played.
@Karmoon - How do you represent your Alpha Legion-ness now with the new codex? Lots of Chosen maybe?
"If you can wait til I get home, then I swear we can make this last."
This is only partially true.
The primary thing which Alpha Legion teaches is how to use infantry properly.
Infiltrate is a bonus which isn't paramount to victory.
My current Alpha Legion force is all infantry, but only contains one squad of chosen.
Just incase I come up against Tau or Eldar, I have some raptors and deepstriking units to afford me some maneuverability.
With the old codex, I won most of my alpha level games.
Infiltration isn't important to Alpha Legion. Understanding of the basic building blocks of a Chaos army is.
... sorry, I always get a bit metaphysical when talking about Alpha Legion.
I like Alpha Legion, a lot personally.
Can you (thematically) use the specialist units (beserkers, plague bearers) etc?
They sound really neat, but I worry that I'd be missing out a bit on the 'toys' of chaos.
If you want to come out of your big guns comfort zone, then a Night Lord army might be what you're looking for. Their doctrine is speed and cruelty, they are accompagnied by Furies (lesser daemons with wings) and they are stealth adept.
In the new codex the stealthiness of the Night Lords cannot be reproduced easily, but 3 squads of Raptors can easily reproduce their attack speed. Also their uniform is black and blue... it look really good on a battlefield.
Basic infantry makes the strenght of the Night Lord, they don't hide themselves behind fire power, they make their way through the battlefield under cover and strike at the heart of enemy lines... Raptors, deep striking Terminators and Daemons are all allies you can take with you to accomplish your hellish goals... They do not serve one particular god, but Chaos in general in all its glory.
A Daemon Prince with wings, 2 CSM squads in rhinos, at least 2 Raptor squads, some Daemons and some Terminators are all you need to start a 1500 pts Night Lord army.
It's part of the fluff and the back ground of the army.
Basically my commander is a complete pragmatic. He'll use whatever means necessary to procure victory, including the use of cults and daemon worship to destabilize planetary populations and local security.
In gaming terms the new codex actually does Alpha Legion a lot better than the old codex. With deepstriking and summoning you can really sow confusion and attack from all directions.
I don't see any problem with having a squad of bezerkers in an Alpha Legion army. If a commander needs a squad of crack CC troopers, why wouldn't he command a squad to dedicate themselves to Khorne and undergo brain surgery etc?
The people who say it can't be Alpha Legion if it has marked marines and stuff in.. well, they're people who are lacking in imagination and can only do things if they are told they can.
Ignore them, and HAVE FUN!
I think both of us build armies in the same manner. And I've been considering building an IW-army for a while, never got around to actually doing it, but still...
When youu say that IW are the heavy weapon toting stand from afar blasting guys we all have seen oh so many times, I feel a bit...iffy.
That's not how I see them.
Sure they'll use support units, but not in the way most people seems to field them -exclusivly.
When I think siege, I think climbing up the walls, ripping defenders to pieces with whatever means nesescary, I think flamers...many flamers and meltas. Short range trench warfare. While the big guns blast away from afar -OK, but still quite a bit of your army up front to their knees in enemy blood and bodyparts. Chainfists and...well, more flamers I guess.