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I have a question for the esteemed ppl out there regarding Warptime: the codex states
".. the psyker may re-roll all roll to hit and rolls to wound.."
Does this mean
(A) the psyker rolls once, picks the best dice and rolls the losses, or
( the psyker rolls once and decies whether to re-roll _all_ dice (not keeping the hits/wounds from the first roll)
My initial reading was A), perhaps also influenced by the space marine codex, which is A. This power is twice the cost of the marine version and does less stuff, I'm leaning towards A. But perhaps the RAW might actually be different.
I agree with Forged here. In my humble opinion the "all" is there to make sure that it is clear that we can reroll rolls to hit and wound for ranged attacks as well as close combat attacks.
IRON WITHIN, IRON WITHOUT!
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I agree, you can choose the dice you want to re-roll and keep the good ones, nowhere it says that you have to re-roll all the dices and keep the second roll. It's like an improved spiky bits .
My leaning was towards (A) also; keep the good ones, re-roll the misses but as Forged said... RAW could be interpreted differently, hence my query. Good'ole GW
I think it's A.
It's generally specifically mentioned if you reroll only certain dice - consider sharp shooters for IG or holofields for fairies.
if there's any doubt, a little talk before the match starts it's always a good idea.
It's also good to decide on what scenery is what level, what type of cover etc etc.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
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