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Just wondering what you guys use as a good flanking/nuisance fast attack unit. Raptors? Bikers? Etc.
It's been a minute.
I tend to use Raptors more often because they're cheaper. Their speed makes them pretty versatile as a countercharging/flanking unit.
For demonbombing purposes, though, you can't beat Bikers. That turbo-boost is clutch in this situation.
Bikes all the way. Hard-to-kill, high-speed melta guns with powerfist backup is quite the flanker. Raptors are better for actual combat purposes as they don't generally perform well on their own. Sometimes a winged Daemon Prince will do the job, too, but usually I harrass with bikes.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
I think I might be misunderstanding the rules on deep strike. Everyone talks about demon bombing on turn two using bikes with an icon. I get that the termis or demons won't deviate if you deploy them with the mark but don't you have to roll to see if they will even appear or not? Is there a way to guarantee that they will arrive on turn two?
It seems risky to tailor your list around something random.
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The point of the demon bomb is to get someone within range. Yes it's true that most of the time you have to roll to see if they enter or not, but some missions do force certain amounts of reserves in at any given time. 1/2 remaining forces on 2nd turn in Apocalypse for example.
Besides that imo; lesser demons are wasted points with our current codex. Greater demons are nifty enough, especially since you never have to worry about scattering.
You can't reason someone out of a position they didn't reason themselves into.
Yes, Demons aren't guaranteed to enter on the turn you want, but the more deep striking units you have, the more likely you'll get numbers on the board. Demonbombing is still and OK strategy, IMO, but now you have non-scattering Terminators to take as well, which is pretty cool.
I do agree that Lesser Demons aren't that impressive, especially against MEQs. I use them to tie up the enemy while my other troops can get to grips. Alternatively, you can use them as a defense against hordes. Say you had a squad of CSM that are about to get swamped by some Orks, 'Nids, etc.; you could deep strike the demons to either head off the enemy charge or support in combat after your unit is engaged. Thus, you don't demonbomb so much as you demondefend.
My entire army is as fast as I can make it.
But the really fast stuff is the Raptors. I give them an IoS, two Meltaguns, and a LC Champ; basically they're just point and shoot infantry slaughtering combat machines. I send a Lord or Sorcerer with them for support. Great against anything I4 or below. Which is... most things.
well i like both choices, raptors and bikes are both very usefull , but main thing is cheaper is more boots on the table top , so i go with raptors
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I think raptors and bikers have two different purposes.
Bikers are for flanking/rear-strike type tactics. They are the fastest thing in Chaos, able to quickly get where they need to be to hit your opponent where it hurts the most. Against weak rear support units, numbers aren't going to make a big difference - but speed will - taking down that key vehicle or key heavy weapons squad is what bikes are best at. If you throw them against your opponent's main forward thrust, they are going to die quickly because of their low numbers.
For shock-troops - leading your main forward thrust - raptors are the way to go. Their higher numbers allow them to hold their own in close-combat against your opponent's main forward troops while supporting or being supported by your basic troops. They are fast, but not quite as fast as bikers, meaning they can be used for rear/flanking strikes, but will not do as well in that role - taking two or so turns longer than bikes to get where they need to be.
Either one works well as a daemon bomb, it just depends on where you want those daemons to be.
Finally, don't forget Raptors can deepstrike. They can't use icons for it, so they aren't quite as precise as other units, but it's still an option.