Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I'm tempted to use blue scribes because thay are really cheap for a HQ and because they are fast and easily maneuverable.
I really like them on paper as they provide nurgle and slanesh powers to a Tzeentchian army, but just 2 wounds seems to little for me.
So whats your opinion about them?
I find the blue scribes are great, the fact they are independent characters mean you can hide them in squads to stop them getting shot at.
In my own army they are the only HQ I take, because of this, its their flexibility that is the real selling point. They are able to always have an effect on the game no matter what army I am playing against.
What once was courage has now cursed in the wars we've made.
We are the sinners, before our graves.
Whilst they are flexible I think they are a little expensive for what you get. If you like them for the tzeentch powers then a standard HoT will be cheaper and more reliable. 95 points gets you Bolt, gaze, Master of sorcery and Legion. If you like the slanesh power then they are better than the HoS but the price is much higher.
Take care which power you cast first also as the arguing special rule can make them repeat the first power. Always choose a power to cast first that you wouldn't mind (or possibly would prefer) to cast again. This can actually be an advantage. If you are opposed by many tanks cast Bolt of Tzeentch first and you have a 50% chance of casting it again.
Quorn! - Protein for the Protein God.
thanks for your replies.
I missed that they can join a squad... I like the idea.
I love the Idea of a large unit of Horrors with the changeling and the blue scribes in them. Pure Tzeentchian magic. And a good modelling chance.
I'll test them and tell you how they worked;
When I face hordes I'll move them in the middle of the enemy lines and cast aura of decay and breath of chaos. If there´s any anoying vehicle, just bolt of tzeentch. If theres a juicy unit that needs to be replaced just pavane as the second power.
I love the flexibility of those guys
The place where the Blue Scribes really shine is in a squad of Flamers. The disc they ride on makes them jump infantry just like the Flamers and the Pavane makes it easier to line units up for maximum effect from the Breath of Chaos that your Flamers use. If you just want a Herald in a squad of Horrors though, I'd use a generic HoT as a previous poster stated.
I like flamers. They are deadly and manouverable but this makes them prime targets for your opponents shooting. Also their high cost means you don't get many of them and if they can't get the ultimate shot of destruction you often hide them behind cover ready to jump out later. If you put the scribes in with them they can either be shot up because of the small supporting unit or wasted as they stay our of LoS.
I would put them in horror units for protection (numbers and a more open range from the enemy) but use them to support flamer attacks with the pavine)
Quorn! - Protein for the Protein God.
Sorry guys but the scribes cant join units their on a chariot and the chariot makes them loss their independent charector rule, thats why the skull taker cant join units on his chariot.
I like the Scribes a lot, I think they're really worth the points. However, Pavane can be a little hit and miss (if you only roll 1" no one can Pavane them again). Gaze, Bolt, and Breath (if close) are going to be the powers you cast the most by far, and for basically the same number of points, you can get a HoT with Gaze, Bolt, and Legion who's on a Chariot, putting him up to T4, 5 Wounds, and Jetbike movement. All in all, compared to a comparably-costed HoT on chariot, you lose some wounds, toughness, and mobility for the ability to potentially cast one of those powers twice, and to have Pavane and Breath.
It's a tough call between those two units, but I've found myself leaning toward the Herald so far. It's also a nice place to put an Icon.
so it is so it is
they can join units that should be interesting on sunday