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I think Melta Bombs are great for 5th. Buildings have become a big thing with their armor value, and thus they can be hard to completely blow up to get to something inside. So far meltabombs are the easiest tool that you can use to rock a building into pieces. You auto hit if you assualt into it, and you get 8+2d6 for penetration. You're gonna get a penetrating hit on average, and thus you will either shake the occupants so they can't shoot, or you will blow up the building and thus the occupants will have to disembark to the outside where any of your fellows can mow them down in a hail of bullets. Works wonders! Num! Num! Num!
Whats everyone else think?
"When Blood Speaks, Shadows Answer."
Well if you used a meltabomb to get them out, then you've already done all your assaults, so you certainly can't gun them down.
Still meltabombs are definitely handy for taking out heavy tanks and bunkers, but then again, they always have been
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
You also have to remember that infantry hit on the rear armor always so assaulting tanks with bombs is a good idea too.