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I am very confused as to what happened in the new codex and I should have brought this up earlier. In the previous chaos codex the Feel No Pain ability was a Khornate power. This made perfect sense because with their insatiable blood lust they would never feel a thing while spilling blood in the name of the blood god. In the new codex though with the cult marines the Death Guard are the ones gifted with feel no pain. While in no way were the berzerkers slighted because they got furious charge and a WS boost as well as lost blood frenzy I don't know why Nurgle all of a sudden has Khornes power. While it makes sense for the DG marines to have feel no pain how did they get it??? Yes I know it is a generic ability available to other armies but in the ol' chaos days it was available to khornate units only. Did Khorne lose it to Nurgle in the weekly Chaos God poker game??
P.S. Watch out for Tzeentch there you can never tell if hes bluffing or not........
40,000- 7,000 Points Chaos Space Marines=18 and 17
40,000- 2,500 Points Tau Empire=1 and 2
I doubt many World Eaters are upset about it, since Berzerkers are now controllable instead of mindlessly charging the closest unit all the time. I remember my Tau having some vicious fun with skimmer CC rules back in the day!Such things happen when you let Tzzentch deal the cards.Did Khorne lose it to Nurgle in the weekly Chaos God poker game??
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
Though Khorne ALWAYS cuts the deck.
Half Gods are worshiped with Wine and Flowers. Real Gods are worshiped in Blood.
Blood for the Blood God! Beer for the Bronze Keg!