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Hey all, after a lot of looking about on this and various other warhammer resources, I rarely if any see any mention of chaos chosen, what gives? are they not worth feilding at all compared to termies?
I realy like the modeling potential they have but I cant justify spending the money on bits if the termies are gona be much more worth the wile.... so opinions on the Chosen?
I wish to add to this question so whoever answers can answer mine too hopefully:
Back when Chosen CSMs were still called Veterans, having a Lord with a Chaos Undivided mark meant you could field 2 squads of Veterans as regular troops instead of elites (or so I was reading in an old Codex).
What's the deal with Chaos Glory and Chosen? Is there a similar rule in place or have they replaced the benefit of the Chaos Glory mark with something else?
Chosen are definately worth fielding. For their extra cost they get infiltrate. This is one of the main reason people field them. The other reasons being their capability to include a lot of weapon uppgrades. Combine these two characteristics and you have a very worthwhile unit.
As to answer the second question. The icon of chaos glory will give only the benefit listed in the icon description text. No other benefit is gained.
There are two issues with the Chosen
1) [minor] They are not fearless. In 5th edition, fearless is a *very* good rule to have, and it's very common in the Chaos 'dex.... unfortunately, though, not for the Chosen.
2) [major] They are not troops. They basically play the role of an upgraded troop squad, but fail to score.
I loved chosen in the last edition of 40k, but now I drop them for more (fearless) troop squads.
i fielded a 10-man squad of chosen with 2 flamers and a power weapon in my last game. i played against a stand-and-shoot tau army and used the outflank ability (i love it). they arrived in turn 2 and until turn 7 (again i love 5th edition) they killed half his army without losing more than 5 guys...
Depending on the opponent I think a great idea is 5 or more chosen with at least 2 power weapons and icon of slaneesh against marines to whittle their numbers down before they even attack back.
for nids, gaurd, anything else even marines it can work, I take 5 flamers in 2 squads, incase the squad rolls for the wrong side of the map I get two shots to make it work.
I always field them in any game bigger than 1000 points, and they are always my most dependable squad. They just compliment my playstyle so well. I love corralling the opponent by not making any one of my units stand out as "that one that's got to go." These infiltrators have always helped my cause by standing out just enough to allow the rest of my army to close distance.* Since I love using a maximum amount of troops, my units need to be significantly closer to do their dirty work and it doesn't matter that the Chosen can't capture points. In short, the Chosen dish out the pain until the rest of my army can arrive.
The new codex continues the tradition of extremely powerful Chosen/Veterans in the CSM. Now they can take up to 5 (!) assault weapons which means they can help my cause even further. I like to field two squads: The first a squad of 10 with assault weapons and an Asp. Champ w/power weapon, and the second between 6-8 with 3-4 plasma guns. The first is very strategic for my army, so they help me out no matter if they are destroyed or not, but that second squad (plasma guns or equivalent firepower) more often than not makes up for its points.
*EDIT: Let me clarify. By spreading the power over the rest of my army my opponent is already having a hard enough time trying to decide who to shoot first. By making one squad of chosen stand out so much I am making my opponent's opening moves a lot more predictable, and letting the enemy give in to a sort of fatalistic attitude about what I am running at 'em. (I take my Patton too seriously )
Last edited by TreeSapX; September 4th, 2008 at 21:22.
"L'adace, l'adace, toujours ladace"
- Gen. George S. Patton, Jr.
Don't give the enemy a moment to consider how badly they are being beaten.
Never build defenses; let the enemy die in theirs.
"Audacity, audacity, always audacity"
- Gen. George S. Patton, Jr.
I'm asking myself the same question.
The thing with Chosen is that they can be a special weapon squad without using an heavy support choice, say 4 meltaguns for tank hunting or 4 plasma gun for tough 2+ save character hunting. The infiltrate rule and their ability to flank march is great and I haven't used it yet. I will in my next game.
I'm still not sure how I will equip them and how many they will be and if I should give them a rhino or let them walk from the table edge but a squad of 10 with 4 meltaguns, 2 power weapons and the Icon of Khorne does sound good to me. Or maybe I will field a squad of 10 with 4 plasma guns and 1 heavy bolter to add some fire power to my army and divert my opponent attention...