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Hello everyone, my first post on this forum but you will propably see me around from now
Anyway, my question is if its worth to be a follower of only one god when you play deamons? Because I´m a old school player from the ancient time of slave to darkness and lost and the damned where you could only play one chaos gods army and at no instance have diffrent chaos gods troops in the same army. and to me that sis true even today, you should be faithful to your chaos god
In my case it will be Nurgle. I just love his fluff and the models are sweet. But at the same time, can an all Nurgle army win on the table top? I´m not a powergamer and I don´t even want to win all the time but at the same time I would like to win at leasts something but is that possibly with a whole Nurgle army, or a whole army of any chaos god? Hope for some insight of what you so far have got in experinces.
Mono God armies are less powerful than others but can still be competetive. Khorn and Slanesh armies are very combat orientated but the troops are vulnerable to fire and if your opponent deploys his entire army in a concentrated area you can get blasted as you arrive without enough surviving troops to enforce a victory when you get into combat.
Pure Tzeentch armies I think have the better chance with 2 of the best anti tank weapons daemons have (Bolt of Tz and screeamers). Also their shooting allows you to thin out opponents as soon as you arrive to keep more of your army alive in subsequent turns.
For the pure Nurgle army you have to get epidemius to get the tally benefits. 3 daemon princes with gaze or breath are also recomended to begin the tally with shooting before trying to get into cobat. Maybe a few suicide Heralds of Nurgle to use breath on the deepstrike but they get expensive and you will only get one shot usually. Finally pad out the rest of your force with plague bearers with one large unit to protect Epidemius. Also keep a daemon prince or GUO nearby to act as a baby sitter to dig him out of any combats that aren't going your way. Nurglings are ok and can be the fastest thing in your army but PBs benefit more from the tally effects gaining boosts to their abilities for all the kill bands.
Quorn! - Protein for the Protein God.
Yep, monogod armies are purely for fluff these days. They can be competitive, but they lack the flexibility and options of a mixed list.
Nurgle is slow, tough, and combat oriented. They don't ever die, but they aren't the best at killing either. An Epidemius list is probably the most successful way to play Nurgle (that or dual GUO backed up by multiple Grinders). Plaguebearers hold objectives very well, Beasts and Nurglings are nice distractions, but the real hitting power comes from Greater Daemons and Princes/Grinders unless you run Epidemius (then you'll have Nurglings wounding on 2s with power weapons).
Check out ==My== blog: www.bnhblog.blogspot.com
Also Expect to shell out large amounts of cash for the figures. As 5 of the plaguebearers cost 45$ canadian, this is not cheap.
Being that you need GUO's or daemon princes, those are also 45-55$ a pop canadian.... Thus, for even a 1000pt list, you are looking at spending $350+ usually... Which, is pretty expensive when you are broke like me...
I am a fan of nurgle too. And for the last 3 months have been deciding if I want to convert form the hunters to the hunted... ( I currently play daemonhunters, lol)
So anyways... I think that playing a mono-god army can be rewarding.
As for Slaanesh with mono-god... They have some good units to take out armour, and not only that, with only spending 180pts, you can get 36 str5 rending attacks on the charge... or for 170pts you can get 50 str3 rending attacks on the charge... And both of these charge ranges are at 24inches usually... Not to mention that the HQ of slaanesh are some of the best in the army... And have hit and run!!!
I would say that a mono-god khorne list is the worst one, and that is mostly because of its lack of mobility... Which even though they dont have power weapons, the khorne hounds definatly make up for... They are like sacrificial units to the slaughter, but help by tieing up enemy shooting long enough to get your Bloodletters and Bloodcrushers, and uber heralds of khorne on chariot into combat faster.
Ever army has their benefits as a mono-god list. I certainly am no expert on the subject, as I have yet to construct an army at all... But certainly, each has their benefits.
A good 1000 point nurgle list though, would look something like this
-GUO w/ flies
-7x PB w/ chaos icon
-7x PB w/ chaos icon
-7x PB w/ chaos icon
-Daemon Prince w/ MoN + Glaze
-Daemon Prince w/ MoN + Glaze
However this list costs about $420 canadian roughly... As it stands right now, besides one idea of melting plastic models, which can be a very risky operation, I have heard of no other way possible to do awesome cheap money saving converstions for nurgle, besides using tons and tons and tons of greenstuff, which requires lots of skill.. or rather for nurgle, lol, lack there of
Anyways, hope this helps ya!
as far as nurgle conversions if you can find a good bits store there are a few ideas in the modeling section for making some cost effective plaguebearers.
There is a link in the thread showing a guy who used, kroot legs/torso and ghoul heads with a beastmen horn and beastmen/marauder weapons. I did something similiar before reading this thread but I scratch built some maggot/wormlike bodies and used genestealer heads. In total I spent about $40 USD for 40 plaguebearers. Which is $10 more then I paid for 10 real ones. I am also in the process of scratch building 3 demon princes and a kugath and some nurglings. I own 3 demon princes but painted them to look slaanesh.
To the OP mono god armies will lack flexibility. I think the epidemius list or a mono T list would be the most effective mono lists. The basis for mono T would be that they would all have some shooting they can do when they drop in.
the money is no problem for me, I will buy the army in chuncks, not the whole one at once and I got a full time work. I was just thinking ti fthe army coould be fun to plau and I think I got my asnwer, YES! I will slolwy start to build it and see what happends. Nothing to get a couple of test games in your belt
My wife plays Chaos and she too follows the old school rules but a little more leniently. Back in the day Khorne hated and could never be with Slannesh. Tzeentch hated and could never be with Nurgle and vice versa. So she runs with a Slannesh/Tzeentch army using old style conventions on Chaos gods allying. I think when composing armies and trying to be at least remotely fluff you should go Mono, 2 (Following what I said above) or all 4.
"LET'S COMMENCE PREPARATIONS FOR RUMBLING!" Mono-Tzeentch 1:1:1
Well the new codex also gives the fluff reasons why any demon army would ally with any other gods army or even fight against themselves.
When it comes to the fluff of the gods allying together, I'm kind of torn between both worlds. On one hand, I can see daemons allying in a sense on an incursion to the mortal realm, if only because a bunch of daemons simply got sucked out of the warp into the mortal realm, destroying everything in sight without even noticing the other daemons. On the other hand, I can't think that the Chaos Gods would get over their petty squabbeling long enough to allow this kind of mingling to happen, much less support it the way they seem to in the codex. Although I could see some Greater Daeomns or Daemon Princes thinking in this fashion. I just know that the Chaos Gods wouldn't approve in all but the most insane cases (The black crusades), but I'm also fairly certain that their minions aren't as discrimimating.
I'm too lazy to come up with a witty sig.