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I have 3 Lascannon Havocs, i bought when i bought my first few CSM's years ago. (yeah i'm a slowpoke in getting things expanded and ready). I was wondering in what unitsize i'd best use them. And if it's okay just to dump them on an elevation and leave them there. Or am i best to get them by transport into position?
yep, elevation, i would suggest if you are putting them all in one group a unit of 10
just to soak up the wounds, if you are splitting them up and putting them say with a missile launcher or 2 I would say a unit of 6.
you will have more models with the second one but its going to cost you alot more point, but buy you more flexibilitys
thats my 2 cents
Avoid transports with them as they will lose at least 1 turn of shooting disembarking/ while transport is moving etc. so deploy them with the best field of fire wherever possible.
3 Lascannon havocs are expensive so make sure you have enough normal CSMs in the squad to soak up the wounds.
Other option is maybe use 2 lascannons and 2 misslie launchers in the havoc squad and the extra lascannon in a standard csm squad.
Currently play: 4000+ of Black Legion
Hmm is that effective in a basic CSM squad?
I frequently see the SM's shown with a plasma and a lascannon but i usually found it a bit odd. Seems to waste a lot of shots on a heavy that could've gone to something else.
I also have 3 oblits. Is it best to have them march and shoot from the start or bring them in later by deepstrike? I assume the first is usually the best option?
It has its uses. Handy for a squad guarding an objective in your own half/quarter etc. And its something differant to the usual 2 special weapons. Granted its not the best use of it but as far as I remember its cheaper in CSM squad than a Havoc squad.
Last game I played I used 3 obliterators. 1 squad of 2 and a single oblit on his own. I started the squad of 2 in my own deployment and deepstriked the lone Oblit in behind my opponents dreadnought. Both worked fairly well. My suggestion would be hold off deep-striking in as long as you can as a Oblit arriving late can sway the course of a battle.
Currently play: 4000+ of Black Legion
Hmmm i'll keep that in mind especially since i'm hoping to build towards a Deepstrike heavy force.
As far as I am aware you don't have to declare this ahead of time, you an make a decision based on terrain, game type, and opponent if you so choose.
"If you can wait til I get home, then I swear we can make this last."
Hmmm seems i even have 4 of these guys. Found a fourth among some of my minis i forgot about. God :p some of them had their arms badly placed.
For havoc squads, you want an extra marine for every special one you have, so these could work in a squad of 8. This gives you a tank busting squad that you can sit on an elevation (Say, a building) in your deployment zone and tear apart enemy tanks.
Keep in mind though, Lascannon Havocs are fairly expensivbe, personally i would rather take two Predators with Lacanoon sponsons. But if you want to use them, then keep in mind they WILL become a high priority target against mechanised lists.
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The 2 man missile launcher, 2 man lascannon combo is a nice split.
They're still focused on Monsters/Vehicles and have a nice bite.
Personally, I always deepstrike my obliterators as I find that they are victimised by instant death causing weaponry when walking.
That said, you need to be flexible enough to identify when each approach is best. Absolutes are rarely a good thing.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric