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Familiar is in the wargear section under Special Equipment. The entry right below the bike.
Incidentally(in case you still have trouble finding it), what it does is allow the sorceror to purchase an extra psychic power.
it doesn't allow the sorcerer to use an additional powe though, just gives him another power (or in tzeentchs case a 3rd) but it does not affect how many you can use per turn.
If a Million Guardsmen die, that's a statistic. If one marine dies, that's a tragedy.
FABRICATI DIEM, PVNC