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Okay tonight I'm playing either an all nurgle army or an all tzench army.
I've used breath of chaos before on flamers but I was wondering.
Can I use breath of chaos and assault afterwards?
My nurgle list has 6 troop choices as it stands and I have 30 points leftover and I could see breath being useful on a nurgle DP if he can assault with it afterwards.
Anyone able to point me in the right direction?
My codex isn't with me, as a friend borrowed it, but if I remember correctly breath is an assault weapon, right? If so, then yes you can. Unless it is classified as a 'Heavy' weapon you can charge after firing it (Because I KNOW its not rapid fire).
Rork: In the dark future of the 41st millennium there is only friendship.
Fenrir: and magic.
Kaiser-: My Little Chaos Marine, Friendship is Heresy?
It is an assault weapon, you may charge after using it.
Daemons can be overpowered when you are lucky, just like any other army. But when you start making bad rolls they fall on their faces faster than any other army because pretty much every important aspect of our army relys on good dice rolling.
But yeah I had that experience with flamers as well. My Necron opponent was using VoD and he ran his Immortals away from my approaching Bloodcrushers just in time for my first flamer group to drop my next turn. Bye-bye immortals. Killed the whole squad. The game was over on turn 3 thanks to my flamers and Bloodcrusher squad.
So yes they can be incredibly potent but if even just one of your units has a bad mishap, on the first turn we end up so boned by it, especially in low point games, where that one unit could be a large part of the army.
Ha ha! Hell no!
An army that reliant on dice rolls and that inept against armor is nowhere near overpowered. Daemons are ==My== fun army, if I wanted to go to a tourney I'd bring Orks or Marines.
==Me== totally agree with you there.. I've always had the impression that my Daemons army is entirely bipolar.. they either obliterate an opponent or get obliterated.. The only games that I have drawn have been apocalypse games where we've run out of time.
Breath of Chaos is awsome.. but you've got to get close enough to use it... and it will only glance a vehicle.. great anti infantry though.
Current Army Status - Chaos - 15000 points, Orks (BadMoonz) - 3000 Points - Space Wolves - 4000 Points, Necrons - 2000 Points.
I took daemons for a few reasons:
1. My main army is tau, and daemons are far from anything like tau.
2. Conversion potential, a daemon could be basically anything a mortal could percieve it to be
3. Not many other people I play with are playing daemons.
4. The chance that I mop the floor with someone playing a very competitive list is always fun. For them to say, Your army is so random and couldn't do that in a tournament consistently. But "It just did to you"
Daemons have a lot of randomness but if you play them smart you can alleviate some of the randomness or at least play around it. The thing is with invulnerable saves they have the potential to withstand any attack and with all the cc the ability to kill most enemies. The only ones that will be near impossible is a full mechanized list and even still can do fairly well with a balanced list.
My upcoming blog in the works:
I'm giving it to 2 DPS in an all nurgle list.
They're MCs so they don't really need anything more against vehicles.
Daemons are competitive imo, A lot of randomness but as long as you play it safe you're fine.
I deep striked my soulgrinder in a tiny little gap behind a marine player in a game a while ago and was fortunate enough to get a target
I chose daemons because I liked the pictures in the dex and the models. Not for their "over poweredness"
It's just my social group is complaining coz i'm kicking their butts.