Turning to the Dark Side - Warhammer 40K Fantasy
 

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  1. #1
    MrH
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    Turning to the Dark Side

    Hi,

    I've just returned to the game, and currently have around 1500 pts of Iron Knights (Space Marines), however I an feeling the pull of a new army and need some advice.

    I've narrowed it down to Eldar or Chaos Marines. So, can anyone out there turn me to the Darkside? I'm looking for great looking models, and fun and varied gameplay, I'm also looking at this being my main army so need some scope for apocalypse type units. Are the Chaos Marines going to fit these needs?

    Thanks for any replies.


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  3. #2
    Senior Member travasty420's Avatar
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    Well, I must say, that the way you are talking, you might like Eldar more. They are, in many people's opinions the hardest army to do well with consistently. They tend to either crush their opponent, or get crushed themselves. Their models are some of the best looking models in the game, imo. I play Eldar, they are my main army. I have over 10,000 points, and do not own a single "Heavy Apocalypse" unit yet. However, they offer many many options when it comes to forgeworld additions. 4 flyers, 2 tanks and a lot of "upgrade" kits that are really sick. They also have quite a few Apocalypse formations to choose from.

    All in all, they offer a lot of room for personalization with paint scheme/playstyle, and have some of the best units in the game (arguably). The mechanize extremely well, they also have the ability to footslog. The Dire Avenger troop choice shreds with up to 32 shots in a turn with bladestorm and an exarch. Jetbikes can run in gangs of up to 12 units, allowing a maximum of 72 (wouldn't that be frickin' awesome to see?) jetbikes on the table at once. They have the best snipers in the game: Pathfinders. +2 to cover saves, if you rol a 5 or 6 on roll TO HIT, than those dice count as AP1 for the rolls TO WOUND. Then, if you roll a 6 with them on the roll TO WOUND, it counts as rending. Many people are very scared of these units, as they do have the ability to target HQ units very easily.

    Now, CSM. I am just starting my CSM army. I am finding that they are also a specialised army. Not to the point of Eldar, but you need to choose your units wisely. With their T4 tho, they are more forgiving than the Eldar. Also, they off a wide variety of play styles as well. A lush backstory mixed with a very nice selection of gods to choose from makes these guys highly customisable as well. There are also other things you can do that are cool, like make a traitor army. For instance, take the army u currently use, and turn them to chaos. That sounds like fun to me.

    I don't know what to recommend to you because in the end, it's your money. You already have a marine army. Maybe it wouldn't be a bad idea to run the Eldar for a while, and see ho things work out. If you like em, stay with it, if you are getting frustrated over losing battles due to Eldar fraility, then it would be time to change to CSM.

    Hope this helps a little bit. If you have any questions on a specific Eldar unit, feel free to mail me throgh the site and I will do my best to answer your question.

    Trav
    War is my master; Death my mistress.
    Maugan Ra



  4. #3
    Senior Member Deathklaat's Avatar
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    Eldar are a very specalized force. CSM can take on just about anything.

    The new standard CSM boxes are awesomely fun to configure you squads with. There are so many different parts to mix and match, even if you combine them with a posessed box you have so many interesting looking models you could create.

    CSM have many, many options for what you can take in an army. it is very easy to make competative CC armies or shooty armies. The standar CSM squads are jack-of-all trades and be configured to to just about anything. The cult troops build off of the standard CSM but become much more specalized.

    What you pick as your core force will help you pick your supporting FOC choices. a CC happy Khorne army might add a Defiler with extra CC arms for long range firepower that can move and get into the thick of things.

    Many of the CSM models are plastic and can be adorned to fit the legion or cult you choose.

    CSM have many Apoc formations and special vehicles and units at their disposal.
    May the "Nurgley Goodness" protect you!

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    Both armies offer variety and Apoc options.

    CSM have the bonus of being a largely plastic army, making for easy conversions and mixing and matching parts for a unique look. The basic squads also offer an economical bonus because with only a couple different special weapon troopers and a new icon you can completely change the purpose of the entire squad.

    There's a bigger variety of units in the CSM codex and most have more gear options then the eldar do.

    And in Apoc only CSM can take a superheavy that allows you to demand that your opponents paint "Men are Pretty" in phlorescent pink on thier land raider and then give you a bag of cheesy poofs... or else!
    Wargamer Haven, my little cyberspace blogspot.

  6. #5
    MrH
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    Thanks for the advice everybody, I have to admit I'm still torn between the two.

    I'll let you know which way I jump when I've decided.

    cheers

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