Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hello everyone in chaosland,
My friends in an obvious plan to keep me from using my eldar are giving me chaos space marines for my birthday. I have always had a hidden desire to run an army based around a small cabal of sorcerers. To that end I'm looking to make an army that has as few living people as possible. I'm looking at a sorcerer HQ, 1ks sons in rhinos (modeled to be driven by a demon or something to reduce the living bodies). Defilers and summoned demons. A demon prince isn't out of the question, I think I could swing it by saying it is bound/tricked by the sorcerer. Dreadnoughts could also work by saying a demon was stuck in it.
So could this be made into a decent army? Is it completely against fluff? What should I look out for when playing/building?
I see no reason why it couldn't be a good army, and quite competitive.
Thousand sons are great troops. Fearless, brill saves and wonderful ammunition to use against MEQ. Their main let down is speed (rhinos should compensate well) and initiative 1 when assaulting due to slow and purposeful.
Lesser daemons have always worked very well for me, just make sure to have enough icons available for them to come in on. found myself stuck in a few early games when they couldn't come on to the board and were wasted points.
Dreadnoughts work well and Thousand Sons sorcerers are wicked.
the only thing you could lack is anti-tank, but both Dreadnoughts and Defilers can be outfitted to this task, and for use against hordes (the Thousand Sons armies i've seen tend to have small numbers)
so yeah.. the army could work well but without a list it's hard to say whether it all fits together. good luck though, hope it helps
Slow and purposeful no longer makes you hit at I1 in 5th ed
"Science has made us gods even before we are worthy of being men." - Jean Rostand
Henshini, I thought Slow and Purposeful units assault as if they were charging someone in cover? Believe me, as a mainly Tzeentch army, I HOPE you're right, but if I'M right, they charge at I1 (but remain at I4 if charged, which I think is silly).
Nope, they strike at their initiative even when charging (pretty sure it hasn't since 3rd Edition). Slow and Purposeful just makes them always move as if in difficult terrain (including when charging) and includes the Relentless rule.
In answer to the original question, the army you're suggesting is actually very similar to mine in terms of composition. It's certainly not un-fluffy and I _think_ can be competive (though I haven't played it in 5th Edition yet).
Some things to watch out for:
- Your troops are expensive and far from great at combat (even striking at their own initiative). Lesser Daemons can help with combat, but they can't hold objectives. Overall you're going to end up with a very low model count which can make things tough.
- It can be hard to get enough anti-tank in, though as others have mentioned dreads and Defilers can help with this, as can daemonically possessed Predators (though the resulting BS of 3 hurts them, maybe give it just the TL Lascannon turret and a combi-melta?).
- What do you plan to use for your Cabal? Just a Sorceror or two as your HQ choices and the ones leading your thousand sun units? Unfortuantely I can't think of any way to get more sorcerors with the current codex.
I'm sure there are others here that can give you better advice in terms of how competitive such an army could be, but I've really enjoyed it from a collecting/modelling point of view (daemonically possessed walkers can be great fun to convert).
Thousand Sons ~2750 points | Eldar ~1000 points
Tzeentch Daemons ~2000 points
Just proxied a list at 1500 with a sorcerer, 2 squads of 1k sons in rhinos, 3 defilers, 2 squads if lesser demons and a greater demon. Seemed to work but but was lacking in high str AT and mass shooting. Played tau so my defilers died rather quickly. Is the greater demon worth the effort? It did good but I had to kill off a very expensive aspiring sorcerer to bring it in.
As for the cabal it would end up being just socerers and aspiring sorcerers. I wish I could get a unit similar to the eldar warlock squad but chaosy (is that even a word? ). I'm glad that the idea seems to hold up decently for game play and is within the fluff.
Guess next step is to grind out a list and see how much it gets torn down.
There is no way I'd use a Greater Daemon in a list that has nothing but Thousand Sons marines. Giving up a Sorcerer for the GD just isn't worth it IMO.
Yeah loosing the aspiring sorcerer was painful which is why I wasn't sure it was worth it. Another small squad of lesser demons would have done just as well against the tau I played and I could keep the aspiring sorcerer.
That could work for getting another socerer, Had thought of having the demon prince forced to fight for the cabal somehow but as a sorcerer would up the number of sorcerers.