Soulgrinder Army strategy - Warhammer 40K Fantasy
 

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  1. #1
    Herald of Chaos Tyrius's Avatar
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    Soulgrinder Army strategy

    I have been asked about my strategies used in my army so I figured I would post up a kinda general strategy with the paint program. I will have to see how this goes. Well here is the army I use

    KoS
    KoS

    6 Fiends
    6 Fiends
    6 Fiends

    5 Pbs
    5 Pbs
    5 Pbs
    5 Pbs
    5 horrors w/changeling

    SG w/phlegm
    SG w/phlegm
    SG w/phlegm

    Wave1-KoS/KoS/Fiends/Fiends/SG/SG/SG
    Wave2-Horrors/PB/PB/PB/PB/Fiends
    If the enemy army has low standard leadership-Tau/guard and shoots the Horrors go in place of 1 unit of fiends and takes up a position central and about 20 inches away from the enemy.


    ---------- Post added at 03:46 ---------- Previous post was at 03:41 ----------


    Brown is hills/Grey Buildings/Neon Green Forest

    Red areas are the enemies forces non specific just the area they occupy

    Square-Soulgrinder Circle-Keeper of Secrets Cluster- Fiends (This is all 3 units thouh only 1-2 come with first wave, just showing the area I would land in when they arrive)

    This overlays the lanes of the SGs fire with overlapping to be able to hit most everything with no need of moving though I often move them towards units that can't hurt the SG in CC. The keepers are up closer to pavane units to support the fiends and the SGs. Either put them closer in bunches out of terrain for the SGs fire or closer or out of terrain for the fiends to assault.

    In the 2-objective mission I usually put mine as far away as possible and drop 1-4 units of PBs on it depending on the arrival. Often I can get the horrors or 1-2 PBs close to their objective with a chance to score on it.

    On the random objective mission I do the same with my objectives and put them as far away from their objectives they place.

    On the KPs my PBs just get dropped off in the back and take up cover.

    Last edited by Tyrius; May 27th, 2009 at 07:51.
    My upcoming blog in the works:
    http://plasticrackminis.blogspot.com/

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  3. #2
    Herald of Chaos Tyrius's Avatar
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    While making this post gave me an idea. Not sure how well it would work but the idea was to use paint and make a deployment layout and then since everyone has paint could paint how you would deploy against each set-up.

    An example would be I load up a blank deployment like my first picture(which could be from a recent game) with my enemies units displayed. Then people could copy the image and their army and how they would deepstrike and why. Would give some ideas to how people are playing their demons and strategies they use.
    My upcoming blog in the works:
    http://plasticrackminis.blogspot.com/

  4. #3
    Torn ACL FTL ==Me=='s Avatar
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    That sounds like a great idea.
    Check out ==My== blog: www.bnhblog.blogspot.com

  5. #4
    Nox Archnomad's Avatar
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    I'm also up for this! Good idea, and could teach the new Daemon players something. We have to remember to tell them why though.

    Also, remember to mark objectives, or say if it's a KP game.
    omgitsduane:

    Quote:
    Originally Posted by Archnomad
    Well I picked up my first model when I was 7.

    I misunderstood that... ALOT

    [SIGPIC][/SIGPIC]

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