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I have recently acquired the germ of chaos marine army, including chaos terminator lord. I have been looking at the wargear option available to him, and have been somewhat dissatisfied especially when compared to those available to a space marine commander, but no matter. As the shooting options available to a terminator lord are less than impressive, I have been strongly considering giving him a pair of lightening claws, as they are wickedly effective CC weapons on a WS 6 I 5 model. I am building this small force more for fun than for hyper-competitiveness (I am an Imperial player at heart), but I would like it to be effective nonetheless. I had hoped to get some advice from experienced chaos players.
Cry woe, destruction, ruin and decay;
The worst is death, and death will have his day.
-Shakespeare; King Richard II
A khorne lord with a daemon weapon is pretty sick
A slaaneshi lord with a demon weapon if you're going against high iniative armies
Or you could get the 4+ invuln save + lightning claws (which is the only time I use the claws on a lord)
Or extra toughness + demon weapon.
9 times outta 10 a demon weapon is your best choice on a lord, for the chance to kill outright with it.
Yes, I did deep-strike your sister...
Necrons : W-8 D-3 L-7 (Sleeping in their TombFoam, waiting for a new codex)
Chaos Forces (CSM/CD): W-42 D-19 L-28
Apocalypse Games : W-4 D-0 L-1 (4 Titans, Brass Scorp, 3 Baneblades, 2 Bombers, 3 Fighters, and a Partrage in a Pear Tree)
Combi Melta or plasma and an undivided Daemon Weapon
Or anything Nhyx said.
Our daemon weapons basically replace the thunder hammers and other special weapons that regular SM get.
Yeah, Combi-melta and Daemon weapon is the best option in my experience. though i continue this with wings, and usually a mark of some kind, even if just a cheap point one. Also, i personally believe in melta bomb amazingness, and the where the lord goes, landraiders tremble (possibly)
Frankly, the Chaos Lords are pretty unimpressive. I would generally not play one over a DP.
One of the few times I would consider playing one, though, is a terminator lord leading "assault" terminators (i.e. terminators with lightning claws) out of a land raider, and in that case I would give him Lightning Claws.
Shooting options on Lords are pretty much always a waste, the Combi-melta being the sole exception.
The Lord has a variety of close combat options. Many of the Daemon Weapons aren't too bad. Ultimately, though, the +1 attack, and re-rollable wounds you get from the LCs are about as good for their cost as anything you'd get from a DW, and they come without the potentially unpleasant side-effects.
Mark of Khorne is the no-brainer on the LC lord. An extra swing for ten points is always worth it. The other mark options are considerably less impressive.
The other lord which is particularly worth mentioning is the Slaanesh-marked lord on a mount with a DW. With initiative six, an Instant Death sword, lots of attacks, and about the biggest melee threat range available in 40k, this guy is a pretty excellent character assassin. The problem with this guy is that there aren't really any good squads for him to run around with, and he can't get in a transport--which means you're either significantly under-utilizing something to protect him, or all but the least competent players shoot him to death before he does anything worth-while.
Last edited by Left of West; June 5th, 2009 at 12:40.
you don't think the 5+ pt tzneetch mark is worth it????
Eh, no. Not really.
At 5 points more expensive than the Mark of Khorne, the Mark of Tzeentch is pretty clearly a worse buy. One more attack is more important, in terms of overall performance, than a one-notch improvement on an invulnerable save.
If you could have both marks, I might buy the Tzeentch mark in addition to the Khorne mark, but, since you can only have one, the Khorne mark definitely wins.
If you want a fun Termie Lord then the daemon weapon options are the only real way to go; dual lightning claws is effective enough but lackluster when you can get 3 ordinary terminators to do the same thing for about the same cost. The Khorne Lord with D.weapon is entertaining in friendly play and benefits most from T.armor. What I would run myself, however, is a Tzzentch Lord with D.weapon. That guy is death to all MEQs and is almost always doing something, so you never feel as though you Lord is wasting potential.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
terminator lord with Daemon weapon and combi weapon of choice. I use combi melta personally. As for what Daemon weapon, I like Nugle and Tzeentch myself. Nurgle for more offensive as the posioned attacks allow me to re roll to wound on most units. Tzeentch is mroe defensive as you have an improved Invul save in case the Daemon Weapon bites back. It can also shoot with the profile of doombolt on you can get up to 6 shots out. In a gorup of termies with bolters, twin linked or regular as part of a combi weapon, thats alot of pain. I guess you could do it on a regular lord also sinc ehe has the same invul save also. I prefer terminator lord due to the better armor save. If i couldnt take a daemon weapons Id go L claws and maybe MoK.
If a Million Guardsmen die, that's a statistic. If one marine dies, that's a tragedy.