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I was thinking about the 'Ard boyz and I release that Chaos lists could benefit from one unit of bikers, or maybe one unit of raptors (slannesh or nurgle), for that last one quick boost to contest and/or do precision strike with an extra powerfist/powerweapon. Cause I experience the situation of needing to be in certain place at a certain time and I just couldn't get to it.
Last edited by Backdraft005; July 15th, 2009 at 13:47.
For 12" of movement, a rhino works just as well as raptors, and at a fraction of the cost. Although, no one can argue about the effectiveness of turbo-boosting bikes for contesting objectives. Now, if only they'd survive till the last round...
Spambot kill tally. . .337
That's why you turbo boost to second to last turn (in 'Ard Boys most games end by 4th turn) so by 3rd turn you should turbo boost then. Plus with toughness 6, their a beast in combat against standard troops.
Yeah, I'll take our boys in a Rhino over Raptors almost every time, you're a lot more likely to get where you need to be in one piece that way. Without hit and run, I don't see the huge advantage anymore.
Bikers are doable I think, just overpriced.
The joy of contesting. Where a Rhino and its squad will normally be priorty target the bikes may just escape attention for long enough for this to work. But then you need to keep the bikes out of trouble long enough.
Currently play: 4000+ of Black Legion
Plus if you take a squad of 5 with mark of Nurgle, turbo boosting one turn, thats Toughness 6 with a +3 cover save. Hard to beat. 10 Str 4 Shots at BS 4 will do only .373 wounds on them. Not bad at all.
Not much in terms of low AP or high STR shots will be wasted on these guys.
Last edited by Backdraft005; July 16th, 2009 at 12:46.