Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Hey Chaos Players.
I currently play Nids, but am very close to finishing out my list. After I buy one more Lictor, I won't need anymore models other than just basic extras.
As such, I was thinking of either expanding to buying Terrain, or investing in a second army and from what I have checked out around the internet and Games Workshop, I would like my second army to be Chaos either way.
However, I have a few questions before hand...
Now with my Nids I play as much CC as possible. I don't like shooty Nids and figured that having an army with a different play style than "bum rush and slaughter if you get close" would help me become a better play.
So I was planning on creating maybe a Turtle army that uses alot of Heavy Weapons or Armor.
My questions are:
1. I am interested in possibly going to turnaments in the future, could this style of list be competive enough?
2. Would using PMs be good for this style of play?
3. Is there a current chapter that works well with this sort of game play style?
4. What are some things that I should include in my list?
5. What would be recomended as a good start? I have seen the small 90$ and the large 220$ boxes, now would it be better to buy those or build up a box of Marines at a time?
Thankyou all for any and all help, and thankyou for your time.
Ok, Chaos can do a Turtle kind of list, but TBH they are better for an aggressive style of play. Anyway, in answer to your questions:
1. A Turtle list can easily be made for Chaos and will be able to perform in a tourney.
2. Plague Marines are arguably the best Troop choice for Chaos as FnP and a 3+ save make them the best choice to hold objectives or be a pain.
3. There are several Legions well suited to Turtle warfare. There's the Death Guard, wich are the Nurgle Legion, and the Iron Warriors, which are the masters of sieges. Choice of Legion only really influences painting, other than some HQ choices.
4. Some of the staples of a Chaos list include: Standard Marines, which are extremely versatile, PM, which are the single best unit to hold objectives, Obliterators, which are firing platforms of the best kind.
5. To start, I bought AoBR for the rulebook and Marines to convert, a box of Berserkers, a box of Chaos Marines, and a box which makes either a Lord or a Sorceror Lord. Oh yeah, and the Codex. With these things, you can make a decent starting force of around 750pts.
So, hope I helped, and have fun with Chaos. And Nurgle and Tzeentch are your friends for a defensive list.
Armies: (Chaos) Space Marines [1250pts], O&G [2250 pts], OK [1000pts]
Da face of Mork looks down on the Gobbers of da Bwoo Moon, da bestest Gobbos eva.
The leigon (not chapter) you are thinking of is Iron Warriors. We have our own expert here(Danjones).
Just a man.... with a chainsword.......
I guess I could use a more defensive-assulting force. I could use the PMs and Vechicles to go on the offensive if I need to. That does sound pretty appealing to me either way
And I have boughten the AoBR but traded everything away...
Should I buy it again? Or should I just buy the starter box and then the commander?
Also, for this style of list would it be better to go Chaos Lord or Sorcerer?
And should I dedicate myself to Nurgal or go undivided and just use PMs?
Now I get paid friday and will have about 150$ playing money to get started so I'll be buying the codex then with whatever we decide is a good place to start.
I would say that no matter what legion or god you decide upon the daemon prince is the best HQ option in the book, he outshines lords and sorcerers easily. Give him wings, your favorite mark, and a psychic power.
As far as legions go Deathguard and Iron Warriors do fit well. The choice here comes down to quality vs. quantity. With the Iron Warriors you will likely have more bodies but they will just be basic marines ( which are in fact the best basic troops in the game) or with deathguard you will have tougher troops but fewer of them.
Another option is to do a mixture, for instance pick Iron Warriors and have 2 squads of normal marines and 2 squads of plague marines. Instead of doing the plague marines as diseased model them with tons of bionics which can be used to explain FNP and the extra toughness.
Once you have your core troop squads covered I recommend you look into a unit of termis with a heavy flamer and combi plasmas as theses are absolutely devastating ( a ton of rapid firing plasma on the turn they deep strike). Also as far as heavy support I would look at Defilers / Predators / oblits as these seem to be the best choices in 5th. In general when it comes to mechanized forces I don't even look at our fast attack section any more, if only we had an armoured fast attack option...
IRON WITHIN, IRON WITHOUT!
I survived LO Chat thanks to: Karmoon, Rabbit, Process, Tossy and Meish.
A Nurgle Lord with a daemon weapon is a decent buy if you're planning on fielding plague marines. He makes an excellent additional assault punch for them, and if left to power armor he can even ride shotgun in the rhino if the squad is 9 or less. Plus he's Fearless which fits the plague marines well.
Sorcerers are our only non-fearless HQ choice, so do bear that in mind. They can do a lot of nice stuff though. Lash is the common option, and may work well with the turtle style since you can Lash enemies away or into clumps for the big guns. Warptime makes a sorcerer a melee wreckin' machine vs infantry. And the others are more dependant on playstyle really.
For starting buys:
If you already have main rulebook and plan on the coex, then there's a few good starting spots for the guys themselves.
The $90 battleforce is a good start if you want some berzerkers in the list, but it sounds like that's no going to be your thing after nids. The possessed in that box are great for bits, but kinda crummy for tournaments. I think you might be best skipping this one for now.
The huge box is really only worth it if you want most of the vehicles. Our termies are a little on the "meh" side for the most part, especially Termie Lords when you've got princes out there. Vindi is nice, Defiler is nice, Land Raider is kinda "meh" for chaos and survives because it's our only assault transport for the berzerkers or termies (though no frag launchers for termies). Rhinos are pure gold, and the squads of basic marines are good for any army list. Also, if you want to do obliterators (hard to go wrong with them), keep in mind you can easily convert the 5 termies and lord from this set into oblits rather then shell out $22 a pop for them. This set is one of our better buys overall, in my opinion. And if you do want oblits, defilers, vindis, rhinos, and troops, you'll probably save a lot of money in the long run picking this set up.
A box of plague marines is worth picking up, and if you mix some bits with normal Chaos Marines (like the ones from the big set) you can easily stretch that into 2 or 3 units of plague marines if you're on a budget. A pin vice, knife, and a little greenstuff can also make any normal chaos marine into a convincing plague marine.
Then figure out what you want for an HQ (Prince, Lord, Sorcerer) and pick up one of them.
With this weeks budget, I might suggest the HQ, box of plague marines, codex, and then save up to get the big set.
All right. That does sound like a good start and I was thinking of getting the big box and maybe trading the LR for like a Rhino or two. If I leave it on the sprue that keeps value up right?
I figured that buying th ebig box was worth it cause of the two Rhinos, and two units or normal Marines, as well as the Pred.
So it is possible for me to field normal CSM and PM if I go Iron Warriors? I thought there was some sort of penality for that. Or maybe that the PM take up elite slots?
It also sounds like if I do go this way then I need the big box and all the Armor right?
And I agree. the Daemon Lord does seem to outshine all others so I would probley get one of those.
Now is it possible to choose two or do I need a normal Lord or Sorcerer?
Money isn't really an issue. It'll take time but that's it. Sadly, I have no experience at converting or using "green stuff" (whatever that is...) so I would probley just end up buying two boxes of PMs and then I will get enough bits to convert some normal CSMs into PM right?
Thankyou all for the info you have given. It has really helped me in deciding! I won't be a total noob when I go back to GamesWorkshop to buy this stuff now :lol:
Given the mechanics of 5th Edition, you may want to consider using Berzerkers for your troops and dedicate the rest of your army to supporting their advance. After all, our troops don't really have heavy weapons and you need advancing troops to win objective games. Take Berzerkers, your choice of heavies and fill out the rest of your list with either bikes, Terminators or Possessed. In fact, a Terminator/Obliterator theme would work very well for what you have in mind and would play much differently from your Tyranids.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
Keeping stuff on the sprue does tend to up it's value. So that ought to be fine.
In the present codex, there's no restrictions on what you can take. So you can have plagues and basic marine in an "iron warriors" army. Some might roll thier eyes a little if they're modelled as plagues and not some special iron warrior, but that's about it. "Legions" don't exist in the Chaos Marine rules anymore. It's all supposedly just little warbands of this and that.
Lots of Armor is a good option, and we have some good armor available. Obliterators and Daemon Princes should also generally be considered "armor" because it takes the same type of firepower to deal with them effectively, and they offer similar firepower to tanks themselves.
It is entirely possible to take 2 princes for HQs, and you can even add a Greater Daemon on top of that if you want to go the Monstrous Creature route (Though you might be tired of that after 'nids). For a more turtled shooting option, a Lord or Sorcerer might suit you better because of thier IC status. Try proxying some guys and see which suits your style.
Greenstuff is just a 2-part epoxy sculpting putty. You can get it all over the place, or get the official GW "Greenstuff" at about 4 times the price you can get the exact same thing at a hobby store or even a jewelry store. I usually just get this stuff:
Kneadatite Epoxy Modeling Putty (Green Stuff)
And if you want to try your hand at converting plague marines (you do have 20 chaos marines from the big box to toy with), they're great for beginners. It doesn't have to look all neat and clean, and if you goof something up, just give it some little pock-marks and oozy paint and it's just another wierd infection There's some good guide over in the modelling forum and some nice folks that can give more detailed tips on working with stuff.
I really do like the sound of using lots of Armor since the Tyranids get none. It feels like a nice change.
My first thought on using a new army was doing the complete opposite of what my current army is and that for me sounds like a Turtle Army.
However, after thinking a little more...is there a list that just uses alot of Mechines? Like Dreds, Tanks, etc.? If there was something like it that was also shooty as well, that sounds good as well...
I would perfer to not use bikes and stick with the Terminators if I can...