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Hey guys. I've decided that I'm going to embark on a large-scale project. First, I'll convert a plague marine army, hand-working every model. If that is accomplished, I'll probably end up moving onto a plague guard army and converting them. Now, the only thing that I have left before I break out the green stuff is a theme for my army. What sets them apart from other plague marine armies? I have a couple ideas that I would appreciate C&C on:
1. They are a recently turned chapter (I have a ton of loyalist marines laying around that I'm gonna use for the conversions so this is an easy and solid way to explain that).
2. I'm going to include at least one nurgling on every model (I just love those little buggers), with multiple used on the big models (vehicles, DPs, etc).
3. The marines are infected with a plague that slowly liquefies their flesh, turning it into a thick paste that seeps from their armor onto the ground they tread. They are able to absorb the bodies of fallen enemies using the plague to replenish their diminishing supply of flesh. A byproduct of the plague is the formation of nurglings out of the jellied flesh whenever the boundaries between realspace and the warp are stretched (as they tend to be when Chaos is around). This will allow me to model pus and flesh oozing from the armor and piling around their feet.
4. In keeping with this, my flamer marines are going to be vomiting huge gouts of bile instead of firing conventional flamers.
I've already come up with a backstory to explain the corruption of the chapter. If you guys think my idea is good, I'll post it in the army fluff section. So, feedback please?
Sounds pretty sweet, I'd like to see some pictures of that once you finish test models. I also think Nurglings are really awesome so it'd be cool to see them crawling out of random holes on vehicles or in armor.
You can easily convert a lot of weapons to Nurgle, meltas can fire acid MLs can be tubes of plague etc.
Awesome idea in general, you should write up a list to you know what you're making, if you don't already have one.
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Just so you know, Forgeworld has some great models if you're looking for traitor guard with a Nurgle-ly flavor. (It also has a conversion kit for Plague Marines that look a little more old school if that's your cup of tea)
I'll do my best to keep a project log, but with school starting up again next week it might be slow going. I'm also extremely new to greenstuff work, so this is gonna be my breaking-in. You're right, I really should write up a list before I start. I'll get on that.Yeah, I've looked at these and they are pretty sweet, but I'm looking to not spend a ton of money on this army, and also get a bunch of hand modelling experience. I'll write up a list and some fluff pretty soon and post em.Originally Posted by hotspike18
instead of having them "vomit" instead of using a flamer, you could instead just use the flamer piece, but cut off the promethium tank and attach a hose leading to their stomach or mouth or something. that way you dont have to explain every time you fight a new opponent, "this guy with his mouth open has a flamer," but keeps with your fluff. you could say that these marines are particularly reckless for using their own life force to end the lives of their enemies, but it is a gamble that often ends well for them.
How Did This Get Here I Am Not Good With Computer
EDIT: I don't know if anyone is going to read this, but I'm sadly putting the plague marine army on hold. School is taking up way too much of my time (i.e. nearly all of it) and so starting a new army at this point would just not be feasible. However, if the chance ever arises I may just take up the banner of Papa Nurgle once again.
Last edited by Subsocial; September 30th, 2009 at 00:49.