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(I probably spelled that wrong, but whatever.)
How do we deal with this? I'm a new player, and I recently was talking to our local 'nids player. He mentioned the Doom, and then showed me the codex entry. It seems like this thing is designed to destroy the crap out of MEQs and the like (though it'd be rather gimped against, say, the Green Tide or Tankspam Guard.) and can be deepstruck right into the thick of things... and then it gets really hard to kill afterwards. I guess I can hope he rolls poorly on his reserves/wounds, but it's still damn nasty without terrible luck on the part of the Tyranids.
However, I'm not going to cry "broken", because I have not personally played against it yet (and, hopefully, an FAQ on the whole "embarked units" thing will be forthcoming. That's more confusing than anything...) but I'm wondering how my Grandchildren of Nurgle (and other elite infantry armies) can deal with this guy without throwing double his points into the meat grinder.
(Sorry if this has been posted before; my search-fu found nothing.)
Despite how scary it may look, it isn't quite so bad for CSM as it is for, say Orks or Guard.
For starters, it isn't immune to Instant Death, meaning all you need is a krak missile, Power Fist, or lascannon to sneak past it's invulnerable and it doesn't matter how many wounds it has.
Next, despite rolling 3 dice for leadership, in most cases you'll only lose one or two models to its effect (per squad, but still). If your army is mechanized, it's not too difficult to ride out the first shooting phase, then get your units back in any usable rhinos and move them out of there.
That's what I've learned so far anyway.
How Did This Get Here I Am Not Good With Computer
Heavy S weapons sniping. He will fail saves eventually.
"The more choices you force the opponent to make, the better the chance for you to capitalize on his mistakes"
(0.66% chance to hit * 0.33 chance to get past his save = .78^4=~50% chance to lolfail)
~50% chance of killing the Doom
9(!) lascannons/meltas/etc with BS4:
(0.66% chance for his invuln save * 0.33 chance to miss = .78^9=~10% chance to fail hard)
~90% chance of killing the Doom
The best chance to kill it seems to be Chosen CSMs - a minimum unit of five with four combimeltas + a meltagun (or 5 meltaguns for dedicated tank hunting) = 140 points. 165 with a Lascannon. They have a ~62% chance to kill him at range, while maintaining some anti-infantry utility afterwards (albeit with vanilla bolters) or anti-vehicle with five full on meltaguns.
I had a game recently against it, and being that I can fail a leadership 9 test even with re-rolls fairly easily on 2 dice, I had no trouble rolling 3d6 and staying under leadership for my chaos marines. My mate had told me though that you always roll against 10, cos 3d6 and taking wounds for any model out of that when you are using ld 7guardsmen or orks? thats just too much. So after 5-6 squads taking hits from this thing and being so worried, I didn't lose a single marine, the spores themselves that dropped him off did more damage ha.
Remember that you don't get a re-roll from the IoCG against Spirit Leech. IoCG only lets you re-roll morale tests, and Spirit Leech provokes a leadership test. The two are not the same (though Morale tests are a sub-type of Leadership tests).
Once again, the conservative, sandwich-heavy portfolio pays off for the hungry investor!
Well I still passed every test with flying colors, rolling almost constant 4's
are the makers of the nid codex just trying to piss everyone off?
That HAS to be the funniest thing I've ever seen on the internet in such a long time. 100 internets for you sir!
Having played against this thing, I must say that while it is potentially devastating and in my opinion broken for it's points cost, I did handle it badly and the bulk of it's damage was done from there. For 140 points, my friend deepstruck it in between three of my squads, had it move the minimum distance to avoid killing itself (WHYYYYY does it do that) and then proceeded to gain 4 wounds on the first turn.
Sadly enough, I was trying out my Khornate Possessed that game, and, filled with bravado, promptly charged them in, expecting an easy kill. However, when I didn't deal more than 2 wounds, I realized that I couldn't shoot it AND was stuck taking the LD test every turn, literally getting leeched to death.
In summary, shoot it as soon as it drops. Any S8 or higher guns should go right to this guy, and as long as yo have decent LD you should survive. I don't, however, think that this strategy justifies the model though. For 90 points, Doom is easily my number one least favorite unit ever.
Check some sweet 1.5/2k Chaos!
There's no 'I' in revolu-... in team!