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I play a pure shooting chaos army, consisting of:
10 man squads with heavy weapons
Havocs/ 2 oblits
10 man raptor squad
small chosen squads
I've been lucky not to play any objective games yet, but what would be some good ways to fight those missions? My thoughts:
Raptors transporting LD's to the objective
10 man squads in a rhino w/ 2 flamers, supported by the chosen
What ways do static CSM armies use to fight objective missions? I'd prefer to maintain a more infantry based army, but sacrifices have to be made. Thoughts?
Signature? What, do I sign my name here or something?
Pretty much roll up to an objective in a Rhino with your troops and take it from your opponent. Chaos is arguably the best army at mid range fighting and has a solid core of troops that are an incredible asset that a bunch of players seem to forget. Plague Marines are incredible for objective games since they can be kitted out the same as our basic CSM (which are also incredible) but are tougher to take down by small arms fire and in CC against all but MCs.
World Eaters: W-47 D-10 L-9
Necrons: W-19 D-3 L-2
Protectorate of Menoth: W-36 D-0 L-7
I would argue that even though you are a shooting army you can still hold objectives better than most units because you have toughness 4 and power armor and with 10 man CSM squads I cant see that being too much of a problem. If you give them a champ with PF though you’ll definitely be gravy.
Chaos really does not have the problem of countering assault units with anything other than thousand sons. Power fists are a utility tool that make any unit capable of dealing with any threat in close combat, like a dreadnaught or carnifex, that would bounce power swords off high armor values and toughness's that require 6's or better to wound. which will keep your units shooting instead of tied up in close combat with a creature you can not hurt. They should be in every unit with very few exceptions.
What about dreadnoughts? the lascannons are a tough choice being that you can still go berzerk, but if you put ur marines in some cover at the start of the game (or whatever is closest to the dread) then you should be pretty sweet. Dreads are also useful in a counter attack as some units CANNOT get though them at all while your marines will always be woundable.
I set up my TL- Lascannon dread in the hopes that he fire frenzies. 2 rolls on vehicle damge charts and multiple hits on monstrous creatures is better than one hit.