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Are these things not slightly awesome?
I'm new to chaos, having played eldars up to now, but I've always dealt with SM vindis by looking to shake them and then forgetting they're there. The CSM variant can move and shoot regardless and only losing 1 inch on the scatter (bs4 down to bs3 if stunned/shaken) seems immense.
I'm strongly considering running 2, along side 3 oblits (plus a LR carrying termies amoung other things), so was just looking for peoples opinions on them. Potentially i could use the land raiders size to shield the vindis while moving up, either blocking LoS or at least giving cover saves, while the oblits look to mince one threatening tank with their 3 lascannons.
Eirs, definitely play-test Vindis before you go out and buy them. That's pretty good advice for any prospective unit.
Chaos Vindis look ominous on paper, but they just don't stand up to Defilers, which take the same slot and fill a similar role. The main hitch with Vindis is their relatively short ranged ordinance, coupled with weak side armor. Compare this to the Defiler, which can sit back and fire across the board; this, while totting around 12 side AV. In addition, the Defiler has LoS advantage for it's ordinance, which means it won't get blinded by friendly vehicles. Loss of LoS is actually not that uncommon for Vindis due to low placement of the cannon, especially new players. However, the main advantage to the Defiler is the close combat assistance it offers, which is invaluable for keeping your tempo up and running.
I'm not saying Chaos Vindis are bad; I'm just saying we have a comparable unit that takes up the same slot that seems more synergistic for most Chaos builds.
Spambot kill tally. . .337
A pretty common set up is a defiler, 2 vindis (or reversed) and a DP or Sorc with Lash. Just FYI though, if you run with that, be prepared for some complaints from opponents... its considered (Rightly so, IMHO) a pretty cheesy set up.
My vindicators and defiler never get direct hits against anything that isnt some crappy 6point ork. I wish I had bought a lascannon pred or something but the vindicator is so intimidating with the defilers that they let the rest of my army practically walk right up the table unmolested.
and possessed is good but I figure with av13, anything that DOES get through will blow it up anyway.
I actually don't possess mine. The meta around here is full-on ALL MELTA ALL THE TIME, so if something is hit it's pretty much dead anyways.
As for Vindi vs. Defiler - the Defiler's cannon is weaker and has a worse AP value, plus he's much harder to hide behind terrain or the like - and the Defiler is a 12, rather than a 13 like the Vindicator. Depending on the amount of terrain you use, the lower profile can be more useful - and the range on the cannon won't be as "low". We use a lot of terrain (the store has, no joke, a small city's worth of ruined buildings.) so the Vindicator is better for me.
I love daemonic possession.
Yeah on the defiler vs. Vindi argument I tend to charge a defiler across the board often wasting its long range, and it tend to depend on board size, game size and terrain denisty...its the average of each I find that dictates what you would rather have. as well as fluff if your going for that
"I have dug my grave in this place and I will either triumph or I will die!" Reclusiarch Grimaldus
"Those I cannot crush with words I will crush with the Tanks of the Imperial Guard!" Lord Solar Macharius
"Hear Me Inquisitor Ordinary. Obey me. I am of the Malleus!" Inquisitor Jaq Draco