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I've heard some disheartening things lately about Khorne Lords and how they just can't stand up to what the other gods champions bring to the table. Other then Kharne of course.
I'm hoping to get some opinions and thoughts on good Khorne Lord builds that are worth doing. Now as a true Khorne player I like a little randomness in my army so I don't mind the 30% chance to get wounded from a Daemon weapon. And I'm not sure about the daemonic steed neither. It doesn't move any faster then an infantry unit as far as I know so is it able to join one?
Many questions I would love to answer or straighten out.
Help me Blood Brothers! Put these cowards to shame!
Khorne Lords are about as good as any other Lord with a different mark, none of them however stand up to a Daemon Prince. That said, if you're looking to use a Khorne Lord outside of Kharn, I'd equip him with Lightning Claws instead of the Daemon Weapon. I know you said that you like a little randomness in your Khorne army, but being able to re-roll wounds with a power weapon I believe exceeds being able to have a bunch of attacks.
As for that steed, don't take it. It's too slow and can't go into a transport, so it's stuck moving 6" a turn.
World Eaters: W-47 D-10 L-9
Necrons: W-19 D-3 L-2
Protectorate of Menoth: W-36 D-0 L-7
I usually throw a lord with a daemon weapon in the rhino my berzerkers are in. when you get in CC, those extra attacks are incredible but from personal experience, having a DW lord in a rhino is like painting a giant bullseye on it. I had a game friday night where 3 exorcist takes all ignored a dread, a defiler, and a land raider, just so they could pump all their fire in the lord's rhino.
as the person above me said, nothing stands up to the might of the daemon prince though. but if you wanna use the bloodfeeder lord, more power to you. just make sure you have him in a rhino and protect him.