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I've only been at this 40k game for 10 months now so I know success will come with experience. I haven't been keeping track officially, but I believe I have a winning record with them; up until a few weeks ago when the wheels fell off. I have lost the last three games so badly, I thought about selling the army I have and going with something else. I have to admit, I picked Daemons solely on the look of their models and if I had known about the Deep Strike thing, the four different Gods have four different play +/-'s and the whole split your army in two and you have a 66% chance of things going your way thing, I probably would have not picked them. But now I'm stuck with them. Here's how I manage to lose and maybe you can tell me how to win:
1) I have more Deep Strike mishaps than I should. After my thread about the Deep Strike Rip Off, I found that people are passionate about this topic. I found that Deep Striking can give you an advantageous position only if you are aggressive with it and then you mishap more often. I also believe that I mishap when I didn't need to. Like landing in a ruin, I should take a test. Here's the kicker: even when I deep Strike conservatively and relatively safely, I still find a way to mishap.
2) Bad rolls. Nothing to do here but burn my dice.
3) I'm using lousy units to get the job done. If I'm not playing objectives, I shouldn't use Plaguebearers. If I'm up against low armour armies such as the guard, don't take Bloodletters. Don't ever take the Beast of Nurgle. And on and on....
4) I'm upgrading some units too much, leaving less points to spend elsewhere.
5) I'm poor and cannot afford a robust army list. With four Gods with different attributes, you gotta either pick right the first time, or buy, buy, buy until you get it right. If you can't do either, you're screwed.
6) My strategies are lousy. Smaller troop groups or bigger? Expensive or cheap units? Filling out the force organization chart right with the right unit choices.
So now that I've cornered the market on losing with Daemons, how about I win for a change?
1) First, clarify what the terrain does in the game. You don't mishap in difficult or dangerous terrain, you will only take a dangerous terrain test. Also you can deep strike out in the open and use a run move to get behind some cover. You have to deep strike both defensively and offesively, IE deep strike close but behind cover.
2) Actually determine if it's bad rolls. Run a statistical analysis on your dice to find if your dice have tendencies which skew its probabilities. Remember, the larger the sample the better.
3) You shouldn't be tailoring your lists for specific armies or missions anyways. Make a well balanced list and you shouldn't have problems no mater what you play against.
4) Upgrades are pretty much useless on non-HQ/HS (especially Instrument of Chaos, if you needed it your unit isn't doing what it suppose to do). There are only a few exceptions.
- Icons - Either 2 or 0 so that you have 1 in each wave. Should only be on Bloodcrushers and Plaguebearers. I generally don't use them though.
- The Changeling - If you have some Pink Horrors you have to take the Changeling. For 5 points you get at least the psychological effects and if it ever get's it Glamour off you instantly make it's points back
- Bloodcrushers - Giving them all of the upgrades allows you to take full advantage of wound allocation (Fury of Khorne and Instruments will still be pretty useless)
- Bolt of Change - It's one of the best options for Daemons to deal with tanks so it's good have plenty of them.
5) I don't get what your saying. Can't you proxy units?
6) You need to find balance. Some units need to max out on upgrades or have huge units while other units need to be as minimal as possible and other units are somewhere in between.
Since i play 75% of my game non competitively, I suppose i could proxy the units. I plan to keep track of my deep striking and to a lesser extent my rolls and see if something is out of whack. If I mishap, I'll keep track of how far I scattered and what i mishapped on. What i would like to know is, do people like to keep the size of their troops small or in larger groups. I generally go in large groups but is this a mistake? Instead of 2 groups of 10, should I take 4 groups of five? Or maybe 3 groups of 7? The only reason I have to ask these types of questions is I am the only Daemon player I know. I had a buddy who played them, but he got sick of the deployment and mishaps, so he sold his Daemon army and bought some Space Wolves. So it is all trial and error on my part. so thanks again for any help I can get.
It depends on the unit
Plaguebearers - 5-7
Pink Horrors - 8-10
Bloodletters - 10-12
Demonettes - 12-14
3 losses in a row is nothing to get upset over. I once lost 13 games in a row with the Eldar. Now THAT'S something to get upset over. It's a game of dice. Sometimes you just hit a bad streak, even with a good list.
I've had my Eldar pretty ruthlessly beaten to the ground more then a couple times in a row. Sometimes it just happens.