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Pretty simple. Which mark of chaos is your favorite for your princes?
Do not take this to mean which is the most competitive, just when you get into casual games and throw a list together with friends, which mark do you like to take?
For me, its nurgle, always nurgle. Sometimes I throw around other marks just for fun, but I find myself relying on that +1T, and I love my Papa Nurgle!
This is kind of a sister thread to Two Deamon Princes (Maybe?) by JKoby123. He asks the question of 2 daemon princes, to be or not to be, so I am asking the question of the marks.
Last edited by dontfeedjay; September 15th, 2011 at 18:51.
The day will not save them. And we own the night.
CSM: W:25, D:3, L:9
DE:W:2, D:0, L:0
I prefer MoT, it makes up for that lower T (although T6 is very useful) and it lets me take Wind and warptime, one of my favourite combinations. I find khorne princes a little lacking.
adamwelton "Bliss-giver is right as always."
"Opportunities multiply as they are seized."
I love Slaaneshi Princes. To be honest is mostly for aethetic reasons as I got a Be'lakor model professionally painted in slaaneshi colours on the correct 40k base for a birthday present last year. Never leave him out
That, and he can take lash of submission to bring things in range of my thousand sons
'War does not determine who is right, only who is left'
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Unsurprisingly, I consider the Khornate prince the best. He's cheap, effective and won't ever have his day ruined by that psychic hood nobody seems to play without these days.
tzeentch all the way. the wind/warptime combo is the pwn, and his 4++ is vital in charging ICs/terminators/MCs.
I love the smell of promethium in the morning.
Unmarked with Wings and warptime, cheep and effective
Slaanesh, to get the Lash. The initiative bonus is just that, a bonus, but being able to move my enemy around is just too good to pass up.
Innovation suffuses this hobby like a tea bag in the boiling water of play.
The question here really is: 'Which psychic ability do you take with your Deamon Prine/Princes?"
Depends, really. Different situations call for use of all of them, except Khorne.
I've used Tz when I needed an AP1 wrecking ball, or WoC "F-Off" template, Nurgle when I needed T6/FNP, and Slan when I needed to move stuff around.
Mostly Lash. I'm just that kind of guy.
First thing I always do is to give the DP wings and warptime, after that I play around with points and see how much I can afford... If I have 45 points leftover it's MoT and bolt for sure...
win some, lose some
Wings & Warptime on every Prince. MoT gives me the option for another power, and lets me live longer against CC-Beasts (which is usually where they will end up). If i have the points i'll take Wind or Bolt as second power.
There are three types of people in this world -- those who can count, and those who cannot.