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My brother and i are starting a new daemon army, just ordered the battle box, a daemon prince and a soul grinder, trying to surprise the league we play in for being the first Daemons. what is a good way to structure this for a 1000 pt game, with most of the players playing eldar orks IG and space marines.
A good place to start is the "lists" area of the Daemons forum linked close to the top of the main Daemons page. A good unit to get at a 1000 points is a Tzeentch Herald on a Chariot, which you'll have to make yourself. It is a very good and cheap unit to have. The best way to trick it out is to have Master of Sorcery, Bolt of Tzeentch and We are Legion. For 110 points, you get a 5 wound model with a 4+ invulnerable save that can tank bust and chew through marine armour. For your Daemon Prince, you have a lot of options; most popular is either to option it out as a Nurgle Prince or a Tzeentch Prince. Nurgle Prince tends to be cheaper, but lacks ranged weapons as a rule. A Nurgle Prince is typically tricked out with Noxious Touch, Cloud of Flies, Iron Hide with Aura of Decay being optional. A Tzeentch Prince is tougher in a different way in that it has a 4+ invulnerable. Typically it is tricked out with the Bolt of Tzeentch and Iron Hide. I personally give mine those and the Daemonic Gaze and I've never regretted it. I find Pink Horrors and Plaguebearers are the best troop choices with Pink Horrors being my favorite. I usually take Horrors in groups of 8, but some take them in groups of 5. You can take one Changeling in your army and I suggest you do. For 5 points, he is a decent upgrade if you get even one successful Glamour of Tzeentch go off. Pink Horrors can also be given the Bolt of Tzeentch, so by keeping unit size lower, you can have more Bolts in more places. This is most important against Mech armies. Also, it is hard to beat the 4+ invulnerable and the 3 shots of Warpfire they can lay down. Plaguebearers are excellent for holding objectives and fighting high toughness creatures like Wraithlords. With Noxious Touch and Plagueswords, you will wound the Wraithlords on a 2+ or 4+ respectively. Remember, if your when using poison weapons, if your strength is equal to or higher than the toughness of the model you are attacking, you can reroll wounds in combat. Plaguebearers are good at holding up advancing armies as well because they are good at living. Toughness 5 and Feel no Pain help them live. I know that you do not have any Elite choices listed, but Daemons have many good choices and just about everyone has a different favorite Elite choice! I love Flamers especially against high armour units such as Marine players. Many people love Bloodcrusher paired with Fateweaver or Fiends. Heck they are all good. Even the Beast of Nurgle aren't bad but the other three are better. I would like to know, who is going to be your HQ choice? The Tzchariot I mentioned earlier fills that role nicely and you could have 4 of them! As for Soul Grinder, it is an excellent Walker, one of the finest in the game in fact. I like to give mine all options at 185 points, but even if you keep it vanilla and go close combat with it, you can't go very wrong. It is best put in your first wave since it is harder to Deep Strike into a crowded battlefield. If it is in the first wave, I Deep Strike it first, before any of your other models. It's big footprint makes it easier to scatter onto other units. Remember, with Soul Grinder, it's "Phlegm" attack is NOT ordnance, so you may move and fire it. This make the weapon flexible, unlike those of a Defiler int he Chaos Space Marine army. Anyway, that's my two cents. I'm sure you will get many opinions.
Last edited by andrewbeater; March 19th, 2012 at 13:49.
Ahh! Wall of text =P
Anyway, Nurgle Princes tend to be more expensive, not Tzeentch princes. A typical Tzeentch prince (MoT/bolt/Gaze) is 160 points, whereas a typical Nurgle Prince (MoN/Cloud/Touch/Wings/hide/Breath/Decay) is 235. Both of them are good and worth their points. The Tzeentch prince give you reliable ranged power while still being good in close combat (S5 MC with 4 attacks and WS7) and the Nurgle Prince is a terror up close with a flamer that ignores all saves, both grenades, and always wounds on a 2+ that can be rerolled in most circumstances as well as possibly getting a few extra wounds with the aura in CC against hordes. Last game I played, I took two tzeentch princes and a nurgle prince and the Nurgle prince won me the game by clearing an objective in two rounds. A squad of marines before they could charge my second group of horrors in the first round and their transport in the next. It really depends on what you're looking for.
40k: Silver Angels of Our Martyred Lady 7/2/3 - Daemons of the Great Squiggle! 3/1/0
Fantasy: Windhost of Athel'Loren 2/0/0 - Daemons of Another Great Squiggle! 0/0/0
Warmahordes: Legion of Everblight (Absylonia)
Everyone is different, but I don't take wings on any Daemon Prince. I've always seen Nurgle Princes done on the cheap with the mark and hide mostly. I guess you could run the cost up on either style Prince. Under Ikbuh's example, if you gave the Tzeentch Prince wings and hide it would be as expensive as the Nurgle example. Like I say, both are good and I typically use either or both in any of my lists. Sorry for the wall of text. It didn't seem like I said that much until I posted it! Nurgle is very good against high toughness models like Wraithlords and Tzeentch is good against Mechanized lists. You cannot lose with either.
I like to run a Nurgle prince with just noxious touch, might, the grenades and boon of mutation myself if I'm running him 'on the cheap'. T6 is pretty solid, and it's decently easy to get the 4++ cover.
I use him solely as a character/MC hunter, while boon of mutation is handy for sniping!
After doing this post, I had a match against CSM with my Daemons. (It was actually IG & Daemons vs CSM & Eldar). My Daemon Prince of Tzeentch went head to head with the CSM Nurgle Daemon Prince. Even though he charged and the CSM Prince has +1 strength, I won by one wound. Not to say every battle would go that way!
The csm daemon prince is good value for it's cost, but it's still pretty crappy for a MC overall. Only things saving it are MoS + Lash w/cheapo wings upgrade now that waprtime is 100% nerfed.
I know every single local csm player looks on with envy at what we can get for the same cost!