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  1. #1
    Senior Member Moonsinger's Avatar
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    Hi, we are having a 1250 pts Campaign around here. It has been going on for some weeks and we have a score system on Wins (3 points for each win), Draws (one point for both), Loss (no points). You get it?

    So far I am on the Fourth place. And those ones who goes to Semi-finals are the following armies (with their position on the list)

    1: LatD
    2: Eldar
    3: Tau
    4: Emperors Children (ME&#33
    5: Space Wolves (Unsure if he is going to the semi's next week)

    Now my army consits of: CC Lord, CC leiutenant, 5 terminators (4 sonic blasters one blast master), 2x6 Noise marines (4 sonic blasters, one blast master andCC Aspiring champ). 3 Bikes (2 sonic blasters and 1 melt gun). 2x6 Havoc Noisies (2 blast masters in each.

    Now I need your help against these armeis
    the space wolves one got allot of vehicels, but He is the least of the problem as I have beaten him several times.

    The big worries are Latd, Eldar and Tau.

    The LatD player is very good and I know I would loose against him.

    Though the Eldar and Tau got the following:

    Tau: Shas'O, Ethereal, 4 Battle suits, 5 stealth suits, 2x12 Fire warriros, one human axulleriy 8 of them. Pathfinders in Devilfish with rail rifles, 2 broad sides and one hammerhead.
    I really fear those battle suits with Ap2 weapons >.<

    Eldar:Avatar, one farseer with 2 warlocks(guide, fortune, enhance and witchblades). 5 striking scorpions (exarch with crushing blow), 2x14 Guardians with Warlock (one squad with starcannon the other scatter laser, warlocks with Conceal), Vyper with bright lance, Falcon. Wraithlord.
    He is also a good player
    --------------------------------------------------------------------------------------------------
    So I need help with re-designing my army to deal with this
    I got enough with anti-infantry/tank weapons (blast masters :lol
    Though I got VERY few Ap3 weapons and many of these armies consists and uses such units that leads the army with 3+ saves. :hmm:

    I can EASLY re-disign my army to close combat, shooting or both.
    Just help please.

    /Cheers :unsure:


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  3. #2
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    Ouch those Tau sound nasty. My idea against Tau is RHINO RUSH. Lots of close-combat weapons. Combat drugs would help aswell, I&#39;d try the same for the Eldar aswell
    Lifes a PC game, learn to play it or loose.

  4. #3
    Senior Member Moonsinger's Avatar
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    oh yeah.. the only thing I don&#39;t got.. Rhinos >.<
    :hmm:

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    Bikers turbo up one flank and then next turn spew out a load of deamonettes into the tau. Either that or consider taking some possessed with flight. The quicker you can get up to a tau, the quicker you get get to see if a firewarrior really can breath with both lungs ripped out.

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    Whatever you do, don&#39;t get into shooting matches against the Eldar and the Tau. The best thing you&#39;ve got going for you are the blastmasters, as they can cause pinning. Eldat and Tau can&#39;t shoot when their heads are stuck in a hole. Then finish them of in cc. So max out on blastmasters in your Havocs squads and get cc marines as Troops with a blastmaster in each unit. And get a Rhino&#33; Stick a 10 men squad in there with "furious charge" and a cc monster champion and hack &#39;em to bits.

    LatD are a horde army and you don&#39;t want your expensive units swamped by them. Stand back and start firing. They cannot swamp you when they&#39;re pinned.

    This basically means you need two completely different armies. I don&#39;t know if you have to use the same list for every game?

  7. #6
    Senior Member Moonsinger's Avatar
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    I do not have to use the same list... Though that LatD player got SIX GIGANT MUTANTS&#33;

    they are a true horror..

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    Well, nothing scary about Big Mutants when they&#39;re standing around and looking fearsome / stupid (aka pinned).
    But when they crash your lines, you&#39;re in trouble. But they have to slog all over the battlefield before they

  9. #8
    Senior Member Moonsinger's Avatar
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    Um.. Gigant Spawns.. VERY difrent rules... Fore World stuff >.<

    though I am suddenly in the finals now.. so... :lol:

    I am going against the Eldar player on 1500 pts. And its looking good :wub:

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    The tau are a real bugger to beat, as they have AP2 weapons. It is hard to target them with shooting due to their jetpacks, so I would suggest getting a few more bikes for those games - they turbo boost up the field, get a 3+ invun save and then next turn you let rip with daemonettes, Sonic Blasters, Meltaguns and druggy biker champs&#33;&#33;

    For the LaTD, I thought you could shoot em up. Try getting a few predators with lascannons for the giant mutants although I&#39;m not sure what they do. You could out shoot the Eldar, but it&#39;ll be hard, and watch out for crystal targeting matrices&#33;

    Or you could just get a Defiler with indirect fire...

    Keep smilin&#39;&#33;
    Whats wrong with homicide?

  11. #10
    Senior Member Moonsinger's Avatar
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    well, I did beat tau, amazingly wounding and killing all his Crisis, Broadsides and hammerhead in the first turn :lol: :lol: :lol:

    So I am up against Eldar next time... :hmm:

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