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Okay, im still deciding on my army, khorne looked good but i find them expensive, also against a shooty army i think id find myself being cut to pieces. What i want to know is this....whats the average size of an army thats fielded? and with that how many different units are in that point limit? ie, if it were a 2000 point army, how many troops choices would i normally have? no. of elites etc? This would better give me an idea of where my points allocation should go.
One other thing, the 0-1 limit on obliterator Cult. I know this does not apply to I.W armies. Does the same limilt still apply if you have Abaddon as the HQ choice?
Here is my first advice. Read this:
Its a good tactica on Khronate armies.
To answer your question, if you were to field a Khorne army you should probably be able to field around 60 models. In there I would put something like this:
HQ: 1 lord geared toward CC in Terminator Armor and a berserker glaive
4 squads of 8 berserkers with a free aspiring champion, 7 chainaxes/bolt pistol, 1 Power fist and 1 plasma pistol with the furious charge veteran skill, 2 of those squads mounted in a rhino
2 squads of 8 bloodletters
1 squad of flesh hounds
1 dreadnought with twin-linked lascannon and missile launcher, mutated hull and smoke launcher
1 Defiler with the indirect fire upgrade
Total points: 1999
Model count: 61
As for the limit of obliterators yes it apply even if you take abaddon as your lord, only the Iron Warriors can have more than 1 squad of obliterators. If you make a World Eater army then you will be seriously limited in heavy weapon choices and you can forget about obliterators as they aren't a choice you can take in your army. The berserker squads will be you best unit along with the bloodletters. Of course you can put some elite like a terminator squad or some possessed marines, that's up to you. I've put here only a sample of what a khorne army would look like.
Remember that you must get in CC to win with this army. Opponents that can outshoot you or move too fast for you to catch them will give you the most trouble. Use Rhino's when you can and also remember that your daemons are the toughest CC unit one could encounter in this game.
In the codex where it has the book of khorne it has a heading "Playing a World Eaters army". It then says directly after that, 'If you want to use a pure World Eaters army you must adhere to the following rules'. Now it goes into what you can and cant have but doesnt say that you have to have a pure world eaters army so by this would you not be able to field units that does not have the mark, ie, have some units that cant have the mark like havocs? Otherwise an army like this stands no chance against a shooty army like slaanesh.
Originally posted by Da_Jugernaut+Dec 28 2004, 03:36--><div class='quotetop'>QUOTE(Da_Jugernaut @ Dec 28 2004, 03:36)</div><div class='quotemain'>Now it goes into what you can and cant have but doesnt say that you have to have a pure world eaters army so by this would you not be able to field units that does not have the mark, ie, have some units that cant have the mark like havocs?[snapback]287642[/snapback][/b]
"Models in power armour cannot upgrade their ranged weaponry other than to replace a bot pistol with a plasma pistol at the normal cost."
Its quite clear. If you don't upgrade your CC weapon for a chainaxe or your bolt pistol for a plasma pistol than you need to be an independant character to take anything else and since there is no heavy weapons in the chaos armoury...
<!--QuoteBegin-Da_Jugernaut@Dec 28 2004, 03:36
Otherwise an army like this stands no chance against a shooty army like slaanesh.[snapback]287642[/snapback][/quote]
You do stand a chance if you use cover and reach your shooty opponent in CC. Rhino's are usefull too. That's the role of dedicated armies it gives you a role. IW are all shotty, Night Lords are all fast attack and infiltration, Death Guards are all infantry on foot, etc. If you take a World Eater army then you're going for CC all the way. That's why the only heavy support you can take are vehicules. 2 Dreads and a predator or a defiler are not out of place in a Khornate army, they have a support role to your advancing troops.
Maybe a black legion army is more for you if you want some shooting and CC abilities. If you want to be all CC than a Khorne army is for you. Myself, for now, I'm playing a black legion army with a 3 Death guard elite choices and a Dreadnought dedicated to nurgle in support of my normal CSM squads. Gives me the possibility to field some more fire power if I need to.
Yes it does, it clearly mentiones for a WE army that everything MUST have the MoK and models that can't have it may be used.Now it goes into what you can and cant have but doesnt say that you have to have a pure world eaters army so by this would you not be able to field units that does not have the mark,
Please read the codex better next time.
This is a great game yet a very complex game, hence so many books, codex's, editions etc. Even if the rules seem clear to some they may not be clear to others, one of the reasons these forums exist is to clarify rules for new comers. I am yet to play a game as i am still deciding on an army before i spend wads of cash on it. Your above comment is borderline flaming, flaming is for "little people" and should be left out of such a fantastic forum.Originally posted by Dreachon@Dec 29 2004, 01:48
Yes it does, it clearly mentiones for a WE army that everything MUAST have the MoK and models that can't have it may be used.
Please read the codex better next time.[snapback]287783[/snapback]