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Now, as a result of receiving the mark of Nurgle, models are blessed with Daemonic Resilience. Now, this being said, many people on these forums say that they often choose the mark of Nurgle, due to the fact that they cannot be
auto-killed by weapons such as lascannons. However, it clearly says under the section for the resilience gift, that you have to use the original toughness for determining auto-kills. I have searched within the codex, and have found no special excemption for Nurgle, and so I ask... do models with the mark of Nurgle include their increased toughness for auto-kill determination.
On a side note, if I am right and they do not, I believe this brings to fruition that Thousand Sons are indeed superior to the Death Guard (Not that they aren't even if I'm wrong...)
model with D. resillience can indeed be killed by weapons such as a lascannon or missilelauncher, you use the unmodified throughness for that
Oh, I never meant better in terms of instant-kills. Its just the old Death Guard vs Thousand Sons topics was basically the toughness of the former versus the wounds of the latter. All I'm saying by better is seeing how the toughness doesnt factor how many players thought it did, this obviouslt fixes that particular argument.
My money's still on death guard over thousand sons, but ultimately, it depends how you play them. Thousand sons are cool, but they have some pretty serious disadvantages to compensate, not to mention that the mark costs 5 points extra.
Dont forget they all have true grit so even the basic troops have 2 attacks in all close combats.